A Designer s Log Case Studies in Instructional Design 1st Edition by Michael Power ISBN 1897425619 9781897425619 by Michael Power 9781897425619, 1897425619 instant download after payment.
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ISBN 10: 1897425619
ISBN 13: 9781897425619
Author: Michael Power
Books and articles on instructional design in online learning abound but rarely do we get such a comprehensive picture of what instructional designers do, how they do it, and the problems they solve as their university changes. Power documents the emergence of an adapted instructional design model for transforming courses from single-mode to dual-mode instruction, making this designer’s log a unique contribution to the fi eld of online learning.
A Designer s Log Case Studies in Instructional Design 1stTable of contents:
Part I: Foundations of Instructional Design
Chapter 1: Understanding the Instructional Design Process
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- What is Instructional Design?
- Key Models and Frameworks (e.g., ADDIE, SAM)
- The Role of the Instructional Designer
- Introduction to Case Study Methodology
Chapter 2: The Designer's Toolkit: Theories and Principles
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- Learning Theories in Practice (e.g., Behaviorism, Cognitivism, Constructivism)
- Motivational Theories and Design
- Principles of Adult Learning (Andragogy)
- User-Centered Design Approaches
Part II: Case Studies in Practice
Chapter 3: Case Study 1: Onboarding for a Global Corporation
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- The Challenge: Designing an effective onboarding program for a diverse, geographically dispersed workforce.
- Analysis: Needs assessment, target audience analysis, existing training review.
- Design & Development: Selection of modalities (e.g., e-learning, blended), content creation, rapid prototyping.
- Implementation & Evaluation: Rollout strategy, feedback mechanisms, performance metrics.
- Lessons Learned: Key takeaways and transferable insights.
Chapter 4: Case Study 2: Developing a Blended Learning Course for Higher Education
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- The Challenge: Transforming a traditional face-to-face course into an engaging blended learning experience.
- Analysis: Learning objectives, student demographics, technology infrastructure.
- Design & Development: Integration of online and in-person activities, active learning strategies, assessment design.
- Implementation & Evaluation: Pilot testing, instructor training, student performance and satisfaction.
- Lessons Learned: Best practices for integrating technology in education.
Chapter 5: Case Study 3: Performance Support for Front-Line Employees
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- The Challenge: Providing just-in-time support for complex tasks in a fast-paced retail environment.
- Analysis: Task analysis, environmental constraints, user workflow.
- Design & Development: Creation of job aids, interactive guides, micro-learning modules.
- Implementation & Evaluation: Deployment strategies, usage tracking, impact on efficiency and error rates.
- Lessons Learned: The power of performance support over traditional training.
Chapter 6: Case Study 4: Designing a Gamified Learning Experience
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- The Challenge: Engaging learners through gamification principles for a compliance training module.
- Analysis: Learner motivation, specific compliance objectives, platform capabilities.
- Design & Development: Integration of points, badges, leaderboards, narrative, and challenges.
- Implementation & Evaluation: Learner engagement metrics, completion rates, knowledge retention.
- Lessons Learned: Effective and ineffective gamification strategies.
Chapter 7: Case Study 5: Training for a New Software Implementation
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- The Challenge: Ensuring smooth adoption of a new enterprise software system across an organization.
- Analysis: System functionalities, user roles, potential pain points.
- Design & Development: Multi-modal training (e.g., workshops, simulations, self-paced modules), user guides.
- Implementation & Evaluation: Phased rollout, help desk support, user proficiency assessments.
- Lessons Learned: Change management in instructional design.
Part III: Reflections and Future Directions
Chapter 8: Common Challenges and Solutions in Instructional Design
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- Budget Constraints
- Stakeholder Management
- Technology Integration Issues
- Measuring ROI of Training
- Dealing with Resistance to Change
Chapter 9: The Evolving Role of the Instructional Designer
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- Emerging Technologies (AI, VR/AR)
- Personalized Learning
- Data-Driven Design
- Professional Development and Ethics
Chapter 10: Your Designer's Log: Continuing the Journey
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- Building Your Own Portfolio of Case Studies
- Tips for Continuous Learning and Improvement
- The Future of Instructional Design
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