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More iPhone Cool Projects Cool Developers Reveal the Details of their Cooler Apps 1st Edition by Ben Smith, Danton Chin, Claus Hofele, Leon Palm, Charles Smith ISBN 1430229225 9781430229223

  • SKU: BELL-2098424
More iPhone Cool Projects Cool Developers Reveal the Details of their Cooler Apps 1st Edition by Ben Smith, Danton Chin, Claus Hofele, Leon Palm, Charles Smith ISBN 1430229225 9781430229223
$ 31.00 $ 45.00 (-31%)

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More iPhone Cool Projects Cool Developers Reveal the Details of their Cooler Apps 1st Edition by Ben Smith, Danton Chin, Claus Hofele, Leon Palm, Charles Smith ISBN 1430229225 9781430229223 instant download after payment.

Publisher: Apress
File Extension: PDF
File size: 8.48 MB
Pages: 362
Author: Ben Smith, Danton Chin, Claus Höfele, Leon Palm, Charles Smith, David Smith, Doug Hogg, Robert Hogg, Joost van de Wijgerd
ISBN: 1430229225
Language: English
Year: 2010
Edition: 1

Product desciption

More iPhone Cool Projects Cool Developers Reveal the Details of their Cooler Apps 1st Edition by Ben Smith, Danton Chin, Claus Hofele, Leon Palm, Charles Smith ISBN 1430229225 9781430229223 by Ben Smith, Danton Chin, Claus Höfele, Leon Palm, Charles Smith, David Smith, Doug Hogg, Robert Hogg, Joost Van De Wijgerd 1430229225 instant download after payment.

More iPhone Cool Projects Cool Developers Reveal the Details of their Cooler Apps 1st Edition by Ben Smith, Danton Chin, Claus Hofele, Leon Palm, Charles Smith - Ebook PDF Instant Download/Delivery: 1430229225, 9781430229223 
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Product details:

ISBN 10: 1430229225 
ISBN 13: 9781430229223
Author: Ben Smith, Danton Chin, Claus Hofele, Leon Palm, Charles Smith

Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.

Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers―invaluable knowledge for anyone who wants to create the app that everyone is talking about.

More iPhone Cool Projects Cool Developers Reveal the Details of their Cooler Apps 1st Table of contents:

Chapter 1: The App Store: Life after Submission

  • So, You've Submitted Your App...

  • What Happens Next?

  • The Review Process

  • Rejection and Appeal

  • Marketing Your App

  • Post-Launch Life

Chapter 2: The Core Location App: iWant

  • Project Overview: A location-based app.

  • Core Concepts:

    • Using the Core Location Framework

    • Displaying a User's Location

    • Handling Location Updates

    • Geo-coding and Reverse Geo-coding

Chapter 3: The 3D App: Touch 3D

  • Project Overview: A simple 3D viewer.

  • Core Concepts:

    • OpenGL ES

    • Creating a 3D Scene

    • Handling User Input for Rotation and Zooming

Chapter 4: The Core Data App: Movie Database

  • Project Overview: A movie database app using a persistent data store.

  • Core Concepts:

    • Introduction to Core Data

    • The Core Data Stack

    • Creating and Managing Data Models

    • Fetching and Displaying Data

Chapter 5: The Graphics App: Paint Me

  • Project Overview: A simple drawing/painting application.

  • Core Concepts:

    • Core Graphics Framework

    • Drawing with Quartz 2D

    • Handling Touch Events for Drawing

Chapter 6: The Game App: iBrick

  • Project Overview: A classic brick-breaking game.

  • Core Concepts:

    • Game Loops and Timers

    • Collision Detection

    • Sound and Music Integration

    • Game State Management

Chapter 7: The Data Persistence App: My List

  • Project Overview: A simple to-do list app.

  • Core Concepts:

    • Property Lists

    • Archiving and Unarchiving Objects

    • Storing and Retrieving Data

Chapter 8: The Social App: My Twitter

  • Project Overview: A simple Twitter client.

  • Core Concepts:

    • Connecting to Web Services

    • Handling JSON and XML Data

    • Using the Twitter API

Chapter 9: The Augmented Reality App: AR Viewer

  • Project Overview: An app that overlays data on the camera's view.

  • Core Concepts:

    • AVFoundation (Camera Access)

    • Core Motion (Accelerometer and Gyroscope)

    • Blending Camera Feed with Graphics

Chapter 10: The Networking App: Remote Control

  • Project Overview: A client-server app to control a desktop application.

  • Core Concepts:

    • TCP/IP Networking

    • Sockets Programming

    •  

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Tags: Ben Smith, Danton Chin, Claus Hofele, Leon Palm, Charles Smith, iPhone, Projects

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