logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Violent Video Game Effects On Children And Adolescents Theory Research And Public Policy Anderson

  • SKU: BELL-238752476
Violent Video Game Effects On Children And Adolescents Theory Research And Public Policy Anderson
$ 35.00 $ 45.00 (-22%)

5.0

48 reviews

Violent Video Game Effects On Children And Adolescents Theory Research And Public Policy Anderson instant download after payment.

Publisher: Oxford ; New York : Oxford University Press
File Extension: PDF
File size: 10.85 MB
Author: Anderson, Craig Alan, 1952-, Gentile, Douglas A., 1964-; Buckley, Katherine E
Language: English
Year: 2007

Product desciption

Violent Video Game Effects On Children And Adolescents Theory Research And Public Policy Anderson by Anderson, Craig Alan, 1952-, Gentile, Douglas A., 1964-; Buckley, Katherine E instant download after payment.

viii, 190 p. : 24 cm, Includes bibliographical references (p. 173-186) and index, Violent video games : background and content -- Effects of exposure to violent entertainment media -- The general aggression model -- Experimental study of violent video games with elementary school and college students -- Correlational study with high school students -- Longitudinal study with elementary school students -- Risk factor illustrations -- New findings and their implications -- Interpretations and public policy -- Reducing violent video game effects

Related Products