logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

3ds Max 2018 Getting Started With Standard Materials And Lights Ravi Conor

  • SKU: BELL-6720294
3ds Max 2018 Getting Started With Standard Materials And Lights Ravi Conor
$ 31.00 $ 45.00 (-31%)

4.7

56 reviews

3ds Max 2018 Getting Started With Standard Materials And Lights Ravi Conor instant download after payment.

Publisher: Rising Polygon
File Extension: PDF
File size: 11.3 MB
Pages: 223
Author: Ravi Conor, Elizabeth VT, Gordon Fisher
ISBN: 9781975929374, 1975929373
Language: English
Year: 2017

Product desciption

3ds Max 2018 Getting Started With Standard Materials And Lights Ravi Conor by Ravi Conor, Elizabeth Vt, Gordon Fisher 9781975929374, 1975929373 instant download after payment.

The 3ds Max 2018 - Getting Started with Standard Materials and Lights textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading and lighting surfaces.
The strength of this book is that it teaches all of the important concepts in an easy to understand language. As the readers move from hands-on exercise to hands-on exercise, they will be building their own portfolio of high quality artwork. One unit of the book presents a foundation of techniques to help you build custom textures, maps, and designs using Photoshop. Videos are provided for the hands-on exercises of this unit.
What are the main features of the book?
- The book is written using 3ds Max 2018 and Photoshop CC 2017 in an easy to understand language.
- Shading, texturing, lighting, and UV mapping techniques covered.
- 49 Hands-on exercises to hone your skills.
- Detailed coverage of tools and features.
- Additional tips, guidance, and advice is provided.
- Important terms are in bold face so that you never miss them.
- Support for technical aspect of the book.
- 3ds Max files and PSDs/textures used are available for download from the accompanying website.
- You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources.
TOC

Related Products