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A Guide To Designing Curricular Games How To Game The System Advances In Gamebased Learning 1st Ed 2017 Janna Jackson Kellinger

  • SKU: BELL-239958656
A Guide To Designing Curricular Games How To Game The System Advances In Gamebased Learning 1st Ed 2017 Janna Jackson Kellinger
$ 35.00 $ 45.00 (-22%)

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A Guide To Designing Curricular Games How To Game The System Advances In Gamebased Learning 1st Ed 2017 Janna Jackson Kellinger instant download after payment.

Publisher: Springer
File Extension: PDF
File size: 18.23 MB
Author: Janna Jackson Kellinger
ISBN: 9783319423920, 3319423924
Language: English
Year: 2016
Edition: 1st ed. 2017

Product desciption

A Guide To Designing Curricular Games How To Game The System Advances In Gamebased Learning 1st Ed 2017 Janna Jackson Kellinger by Janna Jackson Kellinger 9783319423920, 3319423924 instant download after payment.

This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedback to improve student engagement and learning. It also examines the social nature of gaming such as techniques for driver/navigator partners, small groups, and whole class structures to help make thinking visible; it expands the traditional design process teachers engage in by encouraging use of video game design techniques such as playtesting. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply “Alex Trebek (host of Jeopardy) wearing a mask”. By drawing on multiple fields such as systems thinking, design theory, assessment, and curriculum design, this book relies on theory to generate techniques for practice.