logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Adamantine Arrow 1st Edition by Ethan Skemp, Malcolm Sheppherd ISBN 1588464369 9781588464361

  • SKU: BELL-2116210
Adamantine Arrow 1st Edition by Ethan Skemp, Malcolm Sheppherd ISBN 1588464369 9781588464361
$ 31.00 $ 45.00 (-31%)

4.4

12 reviews

Adamantine Arrow 1st Edition by Ethan Skemp, Malcolm Sheppherd ISBN 1588464369 9781588464361 instant download after payment.

Publisher: White Wolf Publishing
File Extension: PDF
File size: 57.25 MB
Pages: 227
Author: Jackie Cassada, Rick Chillot, Stephen DiPesa, Matthew McFarland, John Newman, Malcolm Sheppard
ISBN: 9781588464361, 1588464369
Language: English
Year: 2008

Product desciption

Adamantine Arrow 1st Edition by Ethan Skemp, Malcolm Sheppherd ISBN 1588464369 9781588464361 by Jackie Cassada, Rick Chillot, Stephen Dipesa, Matthew Mcfarland, John Newman, Malcolm Sheppard 9781588464361, 1588464369 instant download after payment.

Adamantine Arrow 1st Edition by Ethan Skemp, Malcolm Sheppherd - Ebook PDF Instant Download/Delivery: 1588464369, 9781588464361
Full download Adamantine Arrow 1st Edition after payment

Product details:

ISBN 10: 1588464369 
ISBN 13: 9781588464361
Author: Ethan Skemp, Malcolm Sheppherd

The Adamantine Arrow are presented as the spiritual warriors of the Awakened, seeing existence itself as a perpetual conflict – against the Abyss, the Seers of the Throne, and the various forces that seek to unravel reality. This book explores their martial ethos, their rigorous training, and their unwavering commitment to defending the Awakened world, offering players and Storytellers a comprehensive guide to playing or incorporating these disciplined and formidable mages into their chronicles. More than just a "fighter class," the book delves into the Arrow's unique perspective on magic, honor, and the nature of combat as a path to enlightenment.

Adamantine Arrow 1st Table of contents:

Chapter 1: The Way of the Warrior

  • Philosophy of the Adamantine Arrow:
    • The Four Principles: Action, Discipline, Courage, and Endurance
    • The Urgency of the Oath: Why they fight
    • The Nature of Conflict: Physical, Magical, and Spiritual
    • Defining Victory and Defeat
  • The Adamantine Ethos:
    • Honor and Duty: What they mean to an Arrow
    • Sacrifice and Resilience: The cost of their path
    • Fear and How to Overcome It
    • The Concept of "Flow" and Perfect Action
  • Arrow and Seer: (The Arrow's perspective on the Seers of the Throne and the war against them)
  • Arrow and Free Council: (Allies and ideological differences)
  • Arrow and Mysterium: (Respect for knowledge, but a different approach)
  • Arrow and Silver Ladder: (Shared goals, but often conflicting methods)
  • Arrow and Guardians of the Veil: (Natural allies, but also potential rivals in secrecy)

Chapter 2: Structure and Command

  • The Hierarchies of the Arrow:
    • The Adamantine Cadre: The basic unit
    • Ranks and Titles: Initiate, Veteran, Commander, Sentinel, etc.
    • The Chain of Command and its Flexibility
  • Specialized Units and Divisions:
    • The Wardens of the Wall: (Defensive specialists, guardians of Hallows and Sanctums)
    • The Silent Killers: (Covert operations, targeted elimination)
    • The Iron Hearts: (Training and physical conditioning, martial arts practitioners)
    • The Storm Forged: (Elemental magic and direct magical combat)
    • Other Noteworthy Divisions (e.g., historical units, regional specialties)
  • Rituals of Advancement and Initiation:
    • The Trial of the Crucible: Testing new initiates
    • Oaths and Vows: Binding an Arrow to their path
    • Ceremonies of Promotion
  • Arrow Strongholds: (Types of Arrow refuges, training grounds, and secure locations)
    • Fortress Sanctums
    • Hidden Training Camps
    • Mobile Command Centers

Chapter 3: The Tools of War

  • Path and Order Synergy: (How different Paths manifest the Arrow's philosophy)
    • Acanthus: Strategic foresight, subtle influence
    • Mastigos: Domination, psychological warfare
    • Moros: Endurance, understanding death, necromantic applications
    • Obrimos: Direct power, elemental might
    • Thyrsus: Primal fury, instinctual combat
  • Training and Disciplines:
    • Martial Arts Styles (both mundane and magically enhanced)
    • Weapon Specialization
    • Tactics and Strategy: Group Combat, Ambushes, Defense
    • Physical and Mental Conditioning: Arrow-specific training regimens
  • Adamantine Arrow Merits: (New Merits focused on combat prowess, tactical acumen, order connections, and resilience)
  • Arrow-Specific Rotes and Spells:
    • Defensive Magic (Aegis, Counter-spells, Wards)
    • Offensive Magic (Targeted attacks, Area of Effect spells)
    • Augmentation Magic (Enhancing physical attributes, senses)
    • Divination for Tactical Advantage
  • Arrow Legacies: (New Legacies that embody specific aspects of the Arrow's warrior philosophy)
    • Example: The Iron Bones (focused on physical resilience and damage absorption)
    • Example: The Unseen Fist (focused on precision strikes and exploiting weaknesses)

Chapter 4: Chronicles of Conflict

  • Storytelling the Adamantine Arrow:
    • Themes: War, Duty, Sacrifice, Honor, Resilience, The Nature of Evil
    • Incorporating Arrow characters into various chronicle types
    • Challenges unique to the Arrow: Moral compromises, the toll of war, internal conflicts
  • Antagonists and Threats:
    • The Seers of the Throne: Their methods and weaknesses
    • Abyssal Horrors: Existential threats that demand a warrior's response
    • Rival Orders: Disputes and power struggles
    • Mundane Threats: Cults, criminal organizations, paramilitary groups
  • Sample Chronicle Hooks and Ideas:
    • Defending a vital Hallow
    • Retrieving a dangerous artifact from enemy hands
    • Infiltrating a Seer stronghold
    • Training new initiates amidst a brewing conflict
    • A morally ambiguous mission with high stakes
  • Example Arrow Cabals: (Pre-made cabals with character concepts and hooks)

Chapter 5: Notable Arrows and Hidden Histories

  • Prominent Arrow Figures: (Detailed descriptions of legendary Arrows, both historical and contemporary)
    • Their deeds, philosophies, and unique magical practices
    • Story hooks related to their legacies
  • Lost Battles and Great Victories: (Historical accounts of key conflicts involving the Arrow)
    • Lessons learned from past triumphs and failures
    • Relics and significant locations from these events
  • Arrow Mysteries and Conspiracies:
    • Internal factions and philosophical debates within the Order
    • Secrets the Arrow keeps, even from other Awakened
    • Prophecies and ancient omens relevant to their mission

People also search for Adamantine Arrow 1st:

adamantine arrow
    
adamantine arrows 5e
    
mage the awakening adamantine arrow
    
pf2e adamantine arrow
    
adamantine arrows pathfinder

 

Tags: Ethan Skemp, Malcolm Sheppherd, Adamantine, Arrow

Related Products