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Autodesk Fusion 360 A Power Guide For Beginners And Intermediate Users Sandeep Dogra John Willis Cadartifex

  • SKU: BELL-50782776
Autodesk Fusion 360 A Power Guide For Beginners And Intermediate Users Sandeep Dogra John Willis Cadartifex
$ 31.00 $ 45.00 (-31%)

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Autodesk Fusion 360 A Power Guide For Beginners And Intermediate Users Sandeep Dogra John Willis Cadartifex instant download after payment.

Publisher: CADArtifex
File Extension: EPUB
File size: 31.97 MB
Pages: 1154
Author: Sandeep Dogra; John Willis; CADArtifex
Language: English
Year: 2018

Product desciption

Autodesk Fusion 360 A Power Guide For Beginners And Intermediate Users Sandeep Dogra John Willis Cadartifex by Sandeep Dogra; John Willis; Cadartifex instant download after payment.

Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users textbook has been designed for instructor-led courses as well as for self-paced learning. It is intended to help engineers and designers interested in learning Fusion 360 for creating 3D mechanical designs. This textbook is a great help for new Fusion 360 users and a great teaching aid in a classroom setting. This textbook consists of 14 chapters, total 720 pages covering major workspaces of Fusion 360: MODEL, ANIMATION, and DRAWING. This textbook teaches you how to use the Fusion 360 mechanical design software to build parametric 3D solid components and assemblies as well as how to create animations and 2D drawings. This textbook has been developed using software version: 2.0.4126.
This textbook not only focuses on the usages of the tools/commands of Fusion 360 but also on the concept of design. Every chapter of this textbook contains tutorials that instruct users step-by-step how to create mechanical designs and drawings with ease. Moreover, every chapter ends with hands-on test drives that allow users to experience themselves the ease-of-use and powerful capabilities of Fusion 360.
Table of Contents:
Chapter 1. Introducing Fusion 360
Chapter 2. Drawing Sketches with Autodesk Fusion 360
Chapter 3. Editing and Modifying Sketches
Chapter 4. Applying Constraints and Dimensions
Chapter 5. Creating Base Feature of Solid Models
Chapter 6. Creating Construction Geometries
Chapter 7. Advanced Modeling - I
Chapter 8. Advanced Modeling - II
Chapter 9. Patterning and Mirroring
Chapter 10. Editing and Modifying 3D Models
Chapter 11. Working with Assemblies - I
Chapter 12. Working with Assemblies - II
Chapter 13. Creating Animation of a Design
Chapter 14. Working with Drawings
Main Features of the Textbook
  • Comprehensive coverage of tools
  • Step-by-step real-world tutorials with every chapter
  • Hands-on test drives to enhance the skills at the end of every chapter
  • Additional notes and tips
  • Customized content for faculty (PowerPoint

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