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Beginning Direct3d Game Programming Prima Techs Game Development 1st Edition Wolfgang Engel

  • SKU: BELL-1833750
Beginning Direct3d Game Programming Prima Techs Game Development 1st Edition Wolfgang Engel
$ 31.00 $ 45.00 (-31%)

4.4

82 reviews

Beginning Direct3d Game Programming Prima Techs Game Development 1st Edition Wolfgang Engel instant download after payment.

Publisher: Prima Publishing
File Extension: PDF
File size: 7.01 MB
Pages: 529
Author: Wolfgang Engel, Amir Geva
ISBN: 9780761531913, 9781417541904, 0761531912, 1417541903
Language: English
Year: 2001
Edition: 1

Product desciption

Beginning Direct3d Game Programming Prima Techs Game Development 1st Edition Wolfgang Engel by Wolfgang Engel, Amir Geva 9780761531913, 9781417541904, 0761531912, 1417541903 instant download after payment.

Beginning Direct3D Game Programming covers all of the elements that are necessary to create a Direct3D game for your PC! You will learn the essentials of Direct3D game programming, including basic algorithms, texture mapping basics, 3D math, lighting, use of depth buffers, and much more! This book also covers the Transformation & Lighting Pipeline and how to use it to map texture object with different effects, as well as different file formats and how to integrate them into your game engines. You'll go from the basics to hardcore Direct3D game programming in a matter of pages!

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