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EbookBell Team
4.8
74 reviews"If games were lands to be explored, they would be far too large for one explorer to master. Building Blocks of Tabletop Game Design is
a much-needed atlas for the explorer—giving a framework of what to look
for in a game, and a focus for game play that will be useful for
understanding the whole. The game scholar will find this invaluable."
"People talk about the art of game design or the craft of
game design. Engelstein and Shalev hone in on the science of game design
with a razor-sharp scalpel. This book will be within arm’s reach as I
work on games and I expect it to be consulted often."
"The most comprehensive and well-researched encyclopedia of game mechanisms that I’ve seen to date."
—Matt Leacock, creator of PandemicGeoffrey Engelstein is a game designer and educator. His designs include the Space Cadets series, The Dragon & Flagon, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked, and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference.
Isaac Shalev is a game designer, author, and educational games consultant. He has designed tabletop titles including Seikatsu, Waddle,and Show & Tile. He runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. He lives in Cary, North Carolina with his wife, three children, and a dog.