logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Cambridge Primary Computing Learners Book Stage 6 Birbal Roland

  • SKU: BELL-54831270
Cambridge Primary Computing Learners Book Stage 6 Birbal Roland
$ 31.00 $ 45.00 (-31%)

4.4

42 reviews

Cambridge Primary Computing Learners Book Stage 6 Birbal Roland instant download after payment.

Publisher: Hodder Education
File Extension: PDF
File size: 21.68 MB
Pages: 186
Author: Birbal, Roland, Taylor, Michele, Mohammed, Nazreen, Koon, Michelle Koon, Gookool, Carissa
ISBN: 9781398368613, 9781398368323, 139836861X, 1398368326
Language: English
Year: 2022

Product desciption

Cambridge Primary Computing Learners Book Stage 6 Birbal Roland by Birbal, Roland, Taylor, Michele, Mohammed, Nazreen, Koon, Michelle Koon, Gookool, Carissa 9781398368613, 9781398368323, 139836861X, 1398368326 instant download after payment.

This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment. - Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation. - Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Flowcharts in programming (Scratch MIT: Be a designer) Unit 2 Be a data manager Unit 3 Selecting hardware and software Unit 4 Variables in programming (Scratch MIT: Be a storyteller) Term 2 Unit 5 Digital content Unit 6 Sub-routines in Programming (Scratch MIT: Be an animator) Unit 7 Be a data architect Unit 8 Micro:Bit Makecode: Be an innovator Term 3 Unit 9 Keeping data safe Unit 10 Scratch MIT: Be a game developer Unit 11 Storage and robots Unit 12 iRobot: Be a problem solver Glossary

Related Products