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Choosing And Using Digital Games In The Classroom A Practical Guide 1st Edition Katrin Becker Auth

  • SKU: BELL-5837732
Choosing And Using Digital Games In The Classroom A Practical Guide 1st Edition Katrin Becker Auth
$ 31.00 $ 45.00 (-31%)

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Choosing And Using Digital Games In The Classroom A Practical Guide 1st Edition Katrin Becker Auth instant download after payment.

Publisher: Springer International Publishing
File Extension: PDF
File size: 11.42 MB
Author: Katrin Becker (auth.)
ISBN: 9783319122229, 9783319122236, 3319122223, 3319122231
Language: English
Year: 2017
Edition: 1

Product desciption

Choosing And Using Digital Games In The Classroom A Practical Guide 1st Edition Katrin Becker Auth by Katrin Becker (auth.) 9783319122229, 9783319122236, 3319122223, 3319122231 instant download after payment.

This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience. The book also includes methods of measuring the effects of games in education and guidance on creating digital game-based learning lesson plans.

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