logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Computer Vision In Sports 1st Edition Thomas B Moeslund Graham Thomas

  • SKU: BELL-4972576
Computer Vision In Sports 1st Edition Thomas B Moeslund Graham Thomas
$ 31.00 $ 45.00 (-31%)

5.0

98 reviews

Computer Vision In Sports 1st Edition Thomas B Moeslund Graham Thomas instant download after payment.

Publisher: Springer International Publishing
File Extension: PDF
File size: 16.11 MB
Pages: 319
Author: Thomas B. Moeslund, Graham Thomas, Adrian Hilton (eds.)
ISBN: 9783319093956, 3319093959
Language: English
Year: 2014
Edition: 1

Product desciption

Computer Vision In Sports 1st Edition Thomas B Moeslund Graham Thomas by Thomas B. Moeslund, Graham Thomas, Adrian Hilton (eds.) 9783319093956, 3319093959 instant download after payment.

The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge techniques for tracking the ball, obtaining the whereabouts and pose of the players, and identifying the sport being played from video footage. The work concludes by investigating a selection of systems for the automatic analysis and classification of sports play. The insights provided by this pioneering collection will be of great interest to researchers and practitioners involved in computer vision, sports analysis and media production.

Related Products