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Computers and Art 2nd Edition by Stuart Mealing ISBN 1841500623 9781841500621

  • SKU: BELL-2139274
Computers and Art 2nd Edition by Stuart Mealing ISBN 1841500623 9781841500621
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Computers and Art 2nd Edition by Stuart Mealing ISBN 1841500623 9781841500621 instant download after payment.

Publisher: Intellect Ltd
File Extension: PDF
File size: 1.52 MB
Pages: 161
Author: Stuart Mealing
ISBN: 9781841500621, 9781841508740
Language: English
Year: 2008
Edition: 2

Product desciption

Computers and Art 2nd Edition by Stuart Mealing ISBN 1841500623 9781841500621 by Stuart Mealing 9781841500621, 9781841508740 instant download after payment.

Computers and Art 2nd Edition by Stuart Mealing - Ebook PDF Instant Download/Delivery: 1841500623, 9781841500621
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ISBN 10: 1841500623 
ISBN 13: 9781841500621
Author: Stuart Mealing

Computers and Art provides insightful perspectives on the use of the computer as a tool for artists. The approaches taken vary from its historical, philosophical and practical implications to the use of computer technology in art practice. The contributors include an art critic, an educator, a practising artist and a researcher. Mealing looks at the potential for future developments in the field, looking at both the artistic and the computational aspects of the field.

Computers and Art 2nd Table of contents:

Part I: Foundational Concepts and Historical Perspectives

  • On Drawing a Circle (George Whale - likely a philosophical or practical exploration of digital vs. traditional mark-making, as indicated by search results)
  • Why Use Computers to Make Drawings? (Ed Burton - exploring the motivations and advantages of computer-aided drawing)
  • Representing Representation: Artificial Intelligence and Drawing (John Lansdown - discussing AI's role in understanding and generating art)
  • Some Trends in Computer Graphic Art (Jim Noble - an overview of key developments in computer graphics as an artistic medium)
  • Fatal Attraction: Print Meets Computer (Exploring the intersection of traditional printmaking with digital technologies)

Part II: Diverse Artistic Practices and Computer Integration

  • Computer Art and Human Creativity: (Exploring how computers augment or challenge human creative processes)
  • Digital Imaging and Photography: (Techniques, aesthetics, and impact of digital tools on photography)
  • Algorithmic Art and Generative Systems: (Art created through algorithms and rule-based systems)
  • Interactive Art and New Media: (Art that responds to audience input, virtual reality, and installation art)
  • Computer Animation and Film: (The role of computers in animated films and visual effects)
  • Sound Art and Computer Music: (Exploring digital tools in the creation and manipulation of sound and music)
  • Architecture and Design: (How computer-aided design influences architectural and product design)
  • Robotics and Performance Art: (The integration of robotics in artistic performances)

Part III: Theoretical and Philosophical Implications

  • New Aesthetics in the Digital Age: (Discussing how digital tools challenge traditional notions of beauty and art)
  • The Nature of Creativity in Computational Art: (Debates around "artificial creativity" and the artist's role)
  • Consciousness, AI, and Art: (Philosophical questions arising from AI's potential in art creation)
  • The Impact of Digital Technologies on Art Institutions and Practices: (Galleries, conservation, art education)

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Tags: Stuart Mealing, Computers, Art

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