logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Deluxe Tunnels Trolls Adventurers Compendium Ken St Andre

  • SKU: BELL-5391170
Deluxe Tunnels Trolls Adventurers Compendium Ken St Andre
$ 31.00 $ 45.00 (-31%)

4.4

92 reviews

Deluxe Tunnels Trolls Adventurers Compendium Ken St Andre instant download after payment.

Publisher: Flying Buffalo Inc.
File Extension: PDF
File size: 7.86 MB
Pages: 92
Author: Ken St. Andre, Michael Stackpole, Liz Danforth, Paul O Connor, Robert B. Schofield, Paul Creelman
ISBN: 9780940244290, 0940244292
Language: English
Year: 2014

Product desciption

Deluxe Tunnels Trolls Adventurers Compendium Ken St Andre by Ken St. Andre, Michael Stackpole, Liz Danforth, Paul O Connor, Robert B. Schofield, Paul Creelman 9780940244290, 0940244292 instant download after payment.

Everything Old is New Again As stretch goal for our Kickstarter supporters, the Fellowship of the Troll promised to republish almost all the old out-of-print, hard-to-find mini-solo adventures published in Sorcerer s Apprentice magazine back in the late 70s and 80s, and here they are, but in a format compatible with Deluxe. That means you can use characters with all 8 attributes instead of 6. Saving rolls always fail on a result of 3 (the dice come up 1 & 2) Remember that doubles add and roll over. You may use Talents where appropriate. For example, if you are asked to make a Luck saving roll in a Thieving situation, and you have the Thievery Talent, you can use that instead. When the number 6 is rolled in combat you score a point of spite damage against your foe whether you re winning or losing. Warriors may use their Warrior weapon bonuses. And so forth. Deluxe rules apply (especially with the solo adventures.) But, if you want to really get the feeling of what playing these games was like back in the 80s, and you have 5th edition, use those rules instead. Some of the old endings were abrupt, and they still are. In some situations your character dies, and that s all there is to it. But, I have written in some narrow escapes that weren’t there in the original for situations where I thought you just might be able to avoid the Reaper. Good luck with that! Ken St. Andre - Feb. 1, 2014 P.S.: We also are including Circle of Ice, another mini-solo that has been out of print for over 20 years, and several GM Adventures that appeared in Sorcerer s Apprentice. This book is meant to be more of a reprinting of these rare adventures rather than an updating. We hope you ll enjoy them in the old school spirit in which they are presented.

Related Products