logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Designing From Both Sides Of The Screen How Designers And Engineers Can Collaborate To Build Cooperative Technology Ellen Isaacs

  • SKU: BELL-2127944
Designing From Both Sides Of The Screen How Designers And Engineers Can Collaborate To Build Cooperative Technology Ellen Isaacs
$ 35.00 $ 45.00 (-22%)

4.0

76 reviews

Designing From Both Sides Of The Screen How Designers And Engineers Can Collaborate To Build Cooperative Technology Ellen Isaacs instant download after payment.

Publisher: Sams
File Extension: PDF
File size: 5.25 MB
Pages: 351
Author: Ellen Isaacs, Alan Walendowski
ISBN: 0672321513, 9780672321511
Language: English
Year: 2001

Product desciption

Designing From Both Sides Of The Screen How Designers And Engineers Can Collaborate To Build Cooperative Technology Ellen Isaacs by Ellen Isaacs, Alan Walendowski 0672321513, 9780672321511 instant download after payment.

Written from the perspectives of both a user interface designer and a software engineer, this book demonstrates rather than just describes how to build technology that cooperates with people. It begins with a set of interaction design principles that apply to a broad range of technology, illustrating with examples from the Web, desktop software, cell phones, PDAs, cameras, voice menus, interactive TV, and more. It goes on to show how these principles are applied in practice during the development process -- when the ideal design can conflict with other engineering goals.The authors demonstrate how their team built a full-featured instant messenger application for the wireless Palm and PC. Through this realistic example, they describe the many subtle tradeoffs that arise between design and engineering goals. Through simulated conversations, they show how they came to understand each other's goals and constraints and found solutions that addressed both of their needs -- and ultimately the needs of users who just want their technology to work.

Related Products