logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Digital Character Creation For Video Games And Collectibles Samuel King

  • SKU: BELL-49482924
Digital Character Creation For Video Games And Collectibles Samuel King
$ 31.00 $ 45.00 (-31%)

4.0

66 reviews

Digital Character Creation For Video Games And Collectibles Samuel King instant download after payment.

Publisher: CRC Press
File Extension: PDF
File size: 123.77 MB
Pages: 177
Author: Samuel King
ISBN: 9781032012872, 1032012870
Language: English
Year: 2023

Product desciption

Digital Character Creation For Video Games And Collectibles Samuel King by Samuel King 9781032012872, 1032012870 instant download after payment.

This book covers the process of creating digital characters for videogames as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectables. The book provides a step-by-step walk through of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries. This book will be of great interest to all beginner and junior character artists currently working in the gaming or collectable industry or looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.
Table of Contents

1. Introduction.
2. Who is This Book For?
3. What is Character Art?
4. The Industry; Past Present and Future.
5. Core Artistic Skills.
6. Tools.
7. Technical Example 01 – High Detail PBR Game Character.
8. Technical Example 02 – Hand Painted Character Prop.
9. Technical Example 03 - Figurine Sculpt for Collectibles and 3D Printing.
10. Your Portfolio.
11. Work Life.
12. The Industry.
13. Other Skills.
14. Acknowledgments.
15. Glossary.

Related Products