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Digital Engineering With Minecraft James Floyd Kelly

  • SKU: BELL-7218330
Digital Engineering With Minecraft James Floyd Kelly
$ 31.00 $ 45.00 (-31%)

4.4

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Digital Engineering With Minecraft James Floyd Kelly instant download after payment.

Publisher: Que Publishing
File Extension: PDF
File size: 66.06 MB
Pages: 416
Author: James Floyd Kelly
ISBN: QULISHING
Language: English
Year: 2016

Product desciption

Digital Engineering With Minecraft James Floyd Kelly by James Floyd Kelly QULISHING instant download after payment.

Digital Engineering with Minecraft
Create amazing objects for Minecraft—and learn valuable real-world 3D design skills!
Transform yourself into a Minecraft “engineer!” Discover how to create great Minecraft objects and structures fast, and push your creative skills to the max. You’ll have a blast, but that’s not all! You’ll learn how to use powerful 3D digital design and CAD tools—the same kinds of tools professionals use to earn big money in the “real” world!
Best-selling tech author James Floyd Kelly covers all you’ll need to know, starting nearly every chapter with an amazing project. Kelly guides you through each step of designing your objects outside Minecraft, and then importing them to your game, where they can come to life! You’ll master powerful techniques using Tinkercad, 123D Creature, 123D Catch, 123D Sculpt, MCEdit, i-funbox, Online-Convert, and more.
Think you can’t create incredible Minecraft stuff like this? Using Digital Engineering with Minecraft’s crystal-clear, step-by-step instructions and full-color photos, you can!
Find great 3D objects on Thingiverse and import them to Minecraft with MCEdit
Create hidden “secret entrances” with maze makers and Online-Convert
Master key Tinkercad skills, including shape creation, rotation, resizing, and grouping
Create and export monsters with 123D Creature
Put yourself in the game with 123D Catch: stitch your selfies into a complete 3D model
Generate rollercoasters and other landscapes in 123D Sculpt—without slow block-by-block in-game editing
Create hollow wireframe domes to transform any terrain into a battle arena
View your Minecraft worlds in 3D using a simple technique
James Floyd Kelly is an avid maker, tinkerer, CAD expert and teacher. He excels at taking complex technology and finding a way to demystify it for non-technical readers. Kelly has written more than 25 guides to a wide variety of technical subjects, including Open Source software, LEGO robotics, 3D printing, and game programming. His recent books include Ultimate iPad and 3D Printing. He has degrees in both industrial engineering and English.
Minecraft is a trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB.

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