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Essential Mathematics For Games And Interactive Applications 2nd Edition James M Van Verth

  • SKU: BELL-1021100
Essential Mathematics For Games And Interactive Applications 2nd Edition James M Van Verth
$ 31.00 $ 45.00 (-31%)

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Essential Mathematics For Games And Interactive Applications 2nd Edition James M Van Verth instant download after payment.

Publisher: Morgan Kaufmann
File Extension: PDF
File size: 9.03 MB
Pages: 705
Author: James M. Van Verth, Lars M. Bishop
ISBN: 9780123742971, 0123742978
Language: English
Year: 2008
Edition: 2

Product desciption

Essential Mathematics For Games And Interactive Applications 2nd Edition James M Van Verth by James M. Van Verth, Lars M. Bishop 9780123742971, 0123742978 instant download after payment.

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout.
The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness.
The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
--Simple game engine with math, rendering, and input libraries on the CD-ROM, so that game developers can immediately start applying the techniques they learn in a basic codebase.
--Exercises on the CD-ROM for educators to use for course material
--Code samples shown throughout the book for real-world application

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