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Flutter Projects A Practical Projectbased Guide To Building Realworld Crossplatform Mobile Applications And Games 1st Edition Simone Alessandria

  • SKU: BELL-52955630
Flutter Projects A Practical Projectbased Guide To Building Realworld Crossplatform Mobile Applications And Games 1st Edition Simone Alessandria
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Flutter Projects A Practical Projectbased Guide To Building Realworld Crossplatform Mobile Applications And Games 1st Edition Simone Alessandria instant download after payment.

Publisher: Packt Publishing
File Extension: PDF
File size: 23.58 MB
Pages: 483
Author: Simone Alessandria
ISBN: 9781838642532, 1838642536
Language: English
Year: 2020
Edition: 1

Product desciption

Flutter Projects A Practical Projectbased Guide To Building Realworld Crossplatform Mobile Applications And Games 1st Edition Simone Alessandria by Simone Alessandria 9781838642532, 1838642536 instant download after payment.

Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of ‘composition over inheritance’ to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter’s hot reloadIdentify and prevent bugs from reappearing with Flutter’s developer toolsManage an app's state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

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