logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Game Dynamics Best Practices In Procedural And Dynamic Game Content Generation Oliver Korn

  • SKU: BELL-5860910
Game Dynamics Best Practices In Procedural And Dynamic Game Content Generation Oliver Korn
$ 31.00 $ 45.00 (-31%)

4.4

62 reviews

Game Dynamics Best Practices In Procedural And Dynamic Game Content Generation Oliver Korn instant download after payment.

Publisher: Springer
File Extension: PDF
File size: 5.4 MB
Pages: 180
Author: Oliver Korn, Newton Lee (eds.)
ISBN: 9783319530871, 9783319530888, 3319530879, 3319530887
Language: English
Year: 2017

Product desciption

Game Dynamics Best Practices In Procedural And Dynamic Game Content Generation Oliver Korn by Oliver Korn, Newton Lee (eds.) 9783319530871, 9783319530888, 3319530879, 3319530887 instant download after payment.

This book offers a compendium of best practices in game dynamics. It covers a wide range of dynamic game elements ranging from player behavior over artificial intelligence to procedural content generation. Such dynamics make virtual worlds more lively and realistic and they also create the potential for moments of amazement and surprise. In many cases, game dynamics are driven by a combination of random seeds, player records and procedural algorithms. Games can even incorporate the player’s real-world behavior to create dynamic responses. The best practices illustrate how dynamic elements improve the user experience and increase the replay value.
The book draws upon interdisciplinary approaches researchers and practitioners from Game Studies, Computer Science, Human-Computer Interaction, Psychology and other disciplines will find this book to be an exceptional resource of both creative inspiration and hands-on process knowledge.

Related Products