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Game It Up Using Gamification To Incentivize Your Library David Folmar

  • SKU: BELL-46340842
Game It Up Using Gamification To Incentivize Your Library David Folmar
$ 31.00 $ 45.00 (-31%)

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Game It Up Using Gamification To Incentivize Your Library David Folmar instant download after payment.

Publisher: Rowman & Littlefield Publishers
File Extension: EPUB
File size: 1.1 MB
Author: David Folmar
ISBN: 9781442253346, 9781442253353, 9781442253360, 1442253347, 1442253355, 1442253363
Language: English
Year: 2015

Product desciption

Game It Up Using Gamification To Incentivize Your Library David Folmar by David Folmar 9781442253346, 9781442253353, 9781442253360, 1442253347, 1442253355, 1442253363 instant download after payment.

Using game thinking and game mechanics in non-game settings to promote engagement and learning is a new trend in both business and education sectors. Savvy marketers are gamifying their efforts by offering customers loyalty badges, check-in incentives, and achievement rewards and clever employers are leveraging this new trend to gamify their training and innovation processes. Discover how you can use game design techniques to involve patrons and motivate staff in your library. This primer will walk you through incorporating game thinking into bibliographic instruction, staff training, the online catalog, and more. Learn how to gamify the library experience.
This A–Z guidebook covers a range of exciting ways to use gamification in your library. Readers will learn the ins and outs of gamification techniques through projects, such as:
  • badge hunts for staff orientation;
  • a "face of the library" game for patron services;
  • badges for your programs;
  • augmented reality and a catalog Easter egg hunt;
  • interactive fiction for information literacy education; and
  • top-down video games for library orientation.
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