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Games Learning And Society Learning And Meaning In The Digital Age Constance Steinkuehler

  • SKU: BELL-5222556
Games Learning And Society Learning And Meaning In The Digital Age Constance Steinkuehler
$ 31.00 $ 45.00 (-31%)

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Games Learning And Society Learning And Meaning In The Digital Age Constance Steinkuehler instant download after payment.

Publisher: Cambridge University Press
File Extension: PDF
File size: 2.72 MB
Pages: 480
Author: Constance Steinkuehler, Kurt Squire Ph.D., Sasha Barab Ph.D.
ISBN: 9780521196239, 052119623X
Language: English
Year: 2012

Product desciption

Games Learning And Society Learning And Meaning In The Digital Age Constance Steinkuehler by Constance Steinkuehler, Kurt Squire Ph.d., Sasha Barab Ph.d. 9780521196239, 052119623X instant download after payment.

This volume is the first reader on videogames and learning of its kind. Covering game design, game culture, and games as 21st century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers, and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin, and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.

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