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Generative Art Pappsc Matt Pearson

  • SKU: BELL-2339058
Generative Art Pappsc Matt Pearson
$ 31.00 $ 45.00 (-31%)

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Generative Art Pappsc Matt Pearson instant download after payment.

Publisher: Manning Publications
File Extension: PDF
File size: 16.73 MB
Pages: 241
Author: Matt Pearson
ISBN: 9781935182627, 1935182625
Language: English
Year: 2011
Edition: Pap/Psc

Product desciption

Generative Art Pappsc Matt Pearson by Matt Pearson 9781935182627, 1935182625 instant download after payment.

SummaryGenerative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the TechnologyArtists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the BookGenerative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================?========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for Artists Part 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

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