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Introduction To Computer Graphics Using Java 2d And 3d 2nd Ed 2012 Klawonn

  • SKU: BELL-21986742
Introduction To Computer Graphics Using Java 2d And 3d 2nd Ed 2012 Klawonn
$ 31.00 $ 45.00 (-31%)

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Introduction To Computer Graphics Using Java 2d And 3d 2nd Ed 2012 Klawonn instant download after payment.

Publisher: Springer London
File Extension: PDF
File size: 3.49 MB
Author: Klawonn, Frank
ISBN: 9781447127321, 9781447127338, 1447127323, 1447127331
Language: English
Year: 2012
Edition: 2nd ed. 2012

Product desciption

Introduction To Computer Graphics Using Java 2d And 3d 2nd Ed 2012 Klawonn by Klawonn, Frank 9781447127321, 9781447127338, 1447127323, 1447127331 instant download after payment.

A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications.
This easy-to-follow textbook/reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly approach to creating images and animations, complementing the expanded coverage of topics with extensive usage of example programs and exercises.
Topics and features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level of detail, and the use of functions of two variables for surface modelling; contains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; supplies useful supplementary material, including additional exercises, solutions, and program examples, at the associated website http: //public.ostfalia.de/ klawonn/computergraphics.
This reader-friendly textbook is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language.

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