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JavaScript Programming for the Absolute Beginner 1st Edition by Andy Harris ISBN 0761534105 9780761534105

  • SKU: BELL-21354956
JavaScript Programming for the Absolute Beginner 1st Edition by Andy Harris ISBN 0761534105 9780761534105
$ 31.00 $ 45.00 (-31%)

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JavaScript Programming for the Absolute Beginner 1st Edition by Andy Harris ISBN 0761534105 9780761534105 instant download after payment.

Publisher: Cengage Learning; Course Technology
File Extension: PDF
File size: 7.84 MB
Pages: 364
Author: Harris, Andy
ISBN: 9780761534105, 9786874534100, 0761534105, 6874534106, 0086874534100
Language: English
Year: 2002

Product desciption

JavaScript Programming for the Absolute Beginner 1st Edition by Andy Harris ISBN 0761534105 9780761534105 by Harris, Andy 9780761534105, 9786874534100, 0761534105, 6874534106, 0086874534100 instant download after payment.

JavaScript Programming for the Absolute Beginner 1st Edition by Andy Harris - Ebook PDF Instant Download/Delivery: 0761534105, 9780761534105
Full download JavaScript Programming for the Absolute Beginner 1st Edition after payment

Product details:

ISBN 10: 0761534105 
ISBN 13: 9780761534105
Author: Andy Harris

This book not only teachers JavaScript - a great programming 'gateway' language - it also teaches readers the fundamental programming concepts they need to grasp in order to learn any computer language. Plus, it uses game creation as a teaching tool. The goal of the series is adaptive learning. Readers will be able to utilize these skills when learning their next programming language.

JavaScript Programming for the Absolute Beginner 1st Table of contents:

  1. Variables, Input, and Output

  2. The Fortune Teller: Random Numbers and the if Statement

  3. The Number Guesser: for and while Loops

  4. The Basic Mad Lib Program and Object-Based Programming

  5. Advanced Mad Lib: Using the Other Form Elements

  6. Petals around the Rose: Dynamic Output

  7. Image Swapping and Lookup Tables: The Basketball Game

  8. Dynamic HTML: The Stealth Submarine

  9. Sprite Animation: The Racer

  10. Using Other gameLib Features: The Dogfight Game

  11. Cookies and the Mouse: The Jigsaw Puzzle

  12. The Game Creation Process: The Brick Game

  13. Appendix A: Syntax Reference

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Tags: Andy Harris, Programming, Absolute

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