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Learn Winui 30 Leverage The Power Of Winui The Future Of Native Windows Application Development Alvin Ashcraft

  • SKU: BELL-33356574
Learn Winui 30 Leverage The Power Of Winui The Future Of Native Windows Application Development Alvin Ashcraft
$ 31.00 $ 45.00 (-31%)

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Learn Winui 30 Leverage The Power Of Winui The Future Of Native Windows Application Development Alvin Ashcraft instant download after payment.

Publisher: Packt Publishing
File Extension: PDF
File size: 10.54 MB
Pages: 440
Author: Alvin Ashcraft
ISBN: 9781800208667, 1800208669
Language: English
Year: 2021

Product desciption

Learn Winui 30 Leverage The Power Of Winui The Future Of Native Windows Application Development Alvin Ashcraft by Alvin Ashcraft 9781800208667, 1800208669 instant download after payment.

A beginner's guide to building Windows applications with WinUI for UWP and desktop applications

Key Features
  • Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications
  • Discover how to modernize your existing Win32 apps with a modern Windows 10 UI
  • Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor
Book Description

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.

The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.

By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

What you will learn
  • Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development
  • Build new Windows apps quickly with robust templates
  • Develop testable and maintainable apps using the MVVM pattern
  • Modernize WPF and WinForms applications with WinUI and XAML Islands
  • Discover how to build apps that can target Windows and leverage the power of the web
  • Install the XAML Controls Gallery sample app and explore available WinUI controls
Who this book is for

This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.

Table of Contents
  1. Introduction to WinUI
  2. Configuring the Development Environment and Creating the Project
  3. MVVM for Maintainability and Testability
  4. Advanced MVVM Concepts
  5. Exploring WinUI Controls
  6. Leveraging Data and Services
  7. Fluent Design System for Windows Applications
  8. Building WinUI Apps with .NET 5
  9. Enhancing Applications with the Windows Community Toolkit
  10. Modernizing Existing Win32 Applications with XAML Islands
  11. Debugging WinUI Apps with Visual Studio
  12. Hosting an ASP.NET Core Blazor App in WinUI
  13. Build, Release, and Monitor Apps with Visual Studio App Center
  14. Packaging and Deploying WinUI Applications

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