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Learning Autodesk Maya 2009 1st Edition by Autodesk Maya Press ISBN 1897177518 9781897177518

  • SKU: BELL-2298050
Learning Autodesk Maya 2009 1st Edition by Autodesk Maya Press ISBN 1897177518 9781897177518
$ 35.00 $ 45.00 (-22%)

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Learning Autodesk Maya 2009 1st Edition by Autodesk Maya Press ISBN 1897177518 9781897177518 instant download after payment.

Publisher: Autodesk
File Extension: PDF
File size: 145.18 MB
Pages: 642
Author: Autodesk, Inc
ISBN: 9781897177518, 1897177518
Language: English
Year: 2008

Product desciption

Learning Autodesk Maya 2009 1st Edition by Autodesk Maya Press ISBN 1897177518 9781897177518 by Autodesk, Inc 9781897177518, 1897177518 instant download after payment.

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Product details:

ISBN 10: 1897177518 
ISBN 13: 9781897177518
Author: Autodesk Maya Press

Learning Autodesk Maya: Foundation is a full-color book that offers students a hands-on approach for learning how to use Maya, the industry-leading 3D animation and effects software. You will work with real movie footage, interactive tutorials and step-by-step lessons to understand the basics of modeling, texturing, animating, and visual effects. The companion DVD, which includes instructor-led tutorial videos and other resources for extended learning, will further reinforce the topics covered in the book so that you can become better acquainted with the Maya User Interface

Learning Autodesk Maya 2009 1st Table of contents:

Lesson 01: Materials

  • Introduction to materials and textures in Maya.

Lesson 02: Lights

  • Exploring lighting techniques and their impact on scenes.

Lesson 03: Shadows

  • Understanding shadow properties and their role in realism.

Lesson 04: Cameras

  • Setting up and manipulating cameras for dynamic shots.

Lesson 05: Raytracing

  • Implementing raytracing for realistic reflections and refractions.

Lesson 06: Controlling Renders

  • Optimizing render settings for efficiency and quality.

Lesson 07: Special Effects and Compositing

  • Techniques for integrating special effects and compositing in Maya.

Lesson 08: Hardware Rendering

  • Utilizing hardware rendering capabilities for faster outputs.

Lesson 09: Vector Rendering

  • Exploring vector rendering methods for stylized visuals.

Lesson 10: Maya Paint Effects

  • Creating and customizing paint effects for artistic designs.

Lesson 11: Caustics and Global Illumination

  • Implementing caustics and global illumination for enhanced lighting.

Lesson 12: Final Gathering and HDRI

  • Utilizing final gathering and High Dynamic Range Imaging (HDRI) for realistic lighting.

Lesson 13: Mental Ray Shaders

  • Applying Mental Ray shaders for advanced rendering techniques.

Lesson 14: Maya Dynamics

  • Introduction to Maya's dynamics system for simulations.

Lesson 15: Rigid Body Dynamics

  • Simulating rigid body interactions and behaviors.

Lesson 16: Rigid Body Constraints

  • Applying constraints to rigid body simulations.

Lesson 17: Rigid Body Optimization

  • Techniques for optimizing rigid body simulations.

Lesson 18: Introduction to Particles

  • Fundamentals of particle systems in Maya.

Lesson 19: Rigid Bodies and Particles

  • Integrating rigid bodies with particle systems.

Lesson 20: Particle Collisions

  • Simulating and controlling particle collisions.

Lesson 21: Particle Expressions

  • Using expressions to control particle behaviors.

Lesson 22: The emit Function

  • Understanding and utilizing the emit function in particle systems.

Lesson 23: Advanced Particle Expressions

  • Creating complex behaviors with advanced particle expressions.

Lesson 24: Goals

  • Implementing goals in particle systems for directed motion.

Lesson 25: Particle Instancing

  • Using instancing to efficiently manage particles.

Lesson 26: Rendering Particles

  • Techniques for rendering particles effectively.

Lesson 27: Compositing

  • Integrating rendered elements using compositing techniques.

Lesson 28: Maya Fluids

  • Simulating and rendering fluid effects in Maya.

Lesson 29: Maya Fur

  • Creating and styling fur effects for characters and environments.

Lesson 30: Maya Hair

  • Simulating and rendering hair dynamics and styling.

Lesson 31: Maya nDynamics

  • Advanced dynamics simulations using Maya's nDynamics system.

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Tags: Autodesk Maya Press, Autodesk, Maya

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