logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Mathematics For 3d Game Programming Computer Graphics 1st Eric Lengyel

  • SKU: BELL-1469998
Mathematics For 3d Game Programming Computer Graphics 1st Eric Lengyel
$ 31.00 $ 45.00 (-31%)

5.0

110 reviews

Mathematics For 3d Game Programming Computer Graphics 1st Eric Lengyel instant download after payment.

Publisher: Charles River Media
File Extension: PDF
File size: 15.24 MB
Pages: 571
Author: Eric Lengyel
ISBN: 9781584500377, 1584500379
Language: English
Year: 2001
Edition: 1st

Product desciption

Mathematics For 3d Game Programming Computer Graphics 1st Eric Lengyel by Eric Lengyel 9781584500377, 1584500379 instant download after payment.

If you're trying to find examples of 3D vector operations (dot and cross products, especially) that keep the interest of a mixed class of 18-25 year olds, this book is a fantastic source. If you're approaching the topic from the point of view of a programmer, trying to acquire the necessary math, it may be a bit dense. I'm sure many of the examples are now out-of-date, compared to current 3D implementations, but I learned quite a bit, anyway.

Related Products