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ISBN 10: 0321348990
ISBN 13: 978-0321348999
Author: Danny Riddell, Morgan Robinson, Nathaniel Stein
Maya Basics
Navigating and Changing the Interface
Creating Primitives and Text
Transforming Objects and Components
Selection Modes, Hiding, and Templating
Grouping, Parenting, and Aligning
Nurbs Curves and Surfaces
Polygons
Subdiv Surfaces
Skeletons And Rigging
Parenting and Binding to a Skeleton
Animation
Deformers
Shaders, Materials, and Mapping
Creating Lights
Cameras and Rendering
MEL and Expressions
Dynamics
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Tags: Danny Riddell, Morgan Robinson, Nathaniel Stein, Windows