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Maya 7 for Windows and Macintosh Visual QuickStart Guide 1st Edition by Danny Riddell, Morgan Robinson, Nathaniel Stein 0321348990 978-0321348999

  • SKU: BELL-20016778
Maya 7 for Windows and Macintosh Visual QuickStart Guide 1st Edition by Danny Riddell, Morgan Robinson, Nathaniel Stein 0321348990 978-0321348999
$ 31.00 $ 45.00 (-31%)

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Maya 7 for Windows and Macintosh Visual QuickStart Guide 1st Edition by Danny Riddell, Morgan Robinson, Nathaniel Stein 0321348990 978-0321348999 instant download after payment.

Publisher: Peachpit Press
File Extension: PDF
File size: 24.59 MB
Pages: 548
Author: Riddell, Danny
ISBN: 9780321348999, 0321348990
Language: English
Year: 2006

Product desciption

Maya 7 for Windows and Macintosh Visual QuickStart Guide 1st Edition by Danny Riddell, Morgan Robinson, Nathaniel Stein 0321348990 978-0321348999 by Riddell, Danny 9780321348999, 0321348990 instant download after payment.

Maya 7 for Windows and Macintosh Visual QuickStart Guide 1st Edition by Danny Riddell, Morgan Robinson, Nathaniel Stein - Ebook PDF Instant Download/Delivery: 0321348990, 978-0321348999

Full download Maya 7 for Windows and Macintosh Visual QuickStart Guide 1st Edition after payment

 

Product details:

ISBN 10: 0321348990

ISBN 13: 978-0321348999

Author: Danny Riddell, Morgan Robinson, Nathaniel Stein

Adding tools that allow users to realize the 2D Toon look of comic books, cartoons, manga and anime; create spectacular clothing, fur or long hair for characters; and move data quickly back and forth between Maya and Adobe Photoshop or Illustrator, an already cool program just got even cooler. Here to take budding animators and modelers from 0 to 60 fast in Maya 7 is the eagerly anticipated update to everybody's favorite Maya tome: Maya 7: Visual QuickStart Guide! In these pages, best-selling authors Danny Riddell and Steve Anzovin use a combination of task-based instruction and strong visual aids to take readers step by step through all of Maya's essentials: unsurpassed character rigging and posing, integration with essential production tolls such as Photoshop, Illustrator, Flash and more. Both beginning users, who want a thorough introduction to the topic, and more advanced users, who are looking for a convenient reference, will find what they need here in straightforward language and through readily accessible examples, peppered with tons of timesaving tips and tricks. By the end of the volume, users will be creating their own alternate universes in Maya 7!

Table of contents:

  1. Maya Basics

  2. Navigating and Changing the Interface

  3. Creating Primitives and Text

  4. Transforming Objects and Components

  5. Selection Modes, Hiding, and Templating

  6. Grouping, Parenting, and Aligning

  7. Nurbs Curves and Surfaces

  8. Polygons

  9. Subdiv Surfaces

  10. Skeletons And Rigging

  11. Parenting and Binding to a Skeleton

  12. Animation

  13. Deformers

  14. Shaders, Materials, and Mapping

  15. Creating Lights

  16. Cameras and Rendering

  17. MEL and Expressions

  18. Dynamics

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Tags: Danny Riddell, Morgan Robinson, Nathaniel Stein, Windows

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