logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Microsoft Xna Game Studio 40 Learn Programming Now How To Program For Windows Phone 7 Xbox 360 Zune Devices And More 1st Edition Rob Miles

  • SKU: BELL-2031604
Microsoft Xna Game Studio 40 Learn Programming Now How To Program For Windows Phone 7 Xbox 360 Zune Devices And More 1st Edition Rob Miles
$ 31.00 $ 45.00 (-31%)

4.0

6 reviews

Microsoft Xna Game Studio 40 Learn Programming Now How To Program For Windows Phone 7 Xbox 360 Zune Devices And More 1st Edition Rob Miles instant download after payment.

Publisher: Microsoft Press
File Extension: PDF
File size: 10.41 MB
Pages: 464
Author: Rob Miles
ISBN: 9780735651579, 0735651574
Language: English
Year: 2011
Edition: 1

Product desciption

Microsoft Xna Game Studio 40 Learn Programming Now How To Program For Windows Phone 7 Xbox 360 Zune Devices And More 1st Edition Rob Miles by Rob Miles 9780735651579, 0735651574 instant download after payment.

Now you can build your own games for your Xbox 360®, Windows® Phone 7, or Windows-based PC—as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project—adding new tools and tricks to your arsenal as you go. No experience required!

  • Learn XNA and C# fundamentals—and increase the challenge with each chapter
  • Write code to create and control game behavior
  • Build your game’s display—from graphics and text to lighting and 3-D effects
  • Capture and cue sounds
  • Process input from keyboards and gamepads
  • Create features for one or multiple players
  • Tweak existing games—and invent totally new ones

Related Products