logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Music Video Games Performance Politics And Play Michael Austin

  • SKU: BELL-46460374
Music Video Games Performance Politics And Play Michael Austin
$ 31.00 $ 45.00 (-31%)

4.7

96 reviews

Music Video Games Performance Politics And Play Michael Austin instant download after payment.

Publisher: Bloomsbury Academic
File Extension: PDF
File size: 3.01 MB
Pages: 288
Author: Michael Austin
ISBN: 9781501308536, 9781501308512, 9781501308505, 9781501308499, 150130853X, 1501308513, 1501308505, 1501308491
Language: English
Year: 2016

Product desciption

Music Video Games Performance Politics And Play Michael Austin by Michael Austin 9781501308536, 9781501308512, 9781501308505, 9781501308499, 150130853X, 1501308513, 1501308505, 1501308491 instant download after payment.

Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games - including Simon, the hand-held electronic music game from the 1980s, Michael Austin's collection goes on to discuss issues in musicianship and performance, authenticity and “selling out,” and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games.

Related Products