logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Opengl Programming Guide The Official Guide To Learning Opengl Version 45 With Spirv 9th Edition John Kessenich

  • SKU: BELL-6719006
Opengl Programming Guide The Official Guide To Learning Opengl Version 45 With Spirv 9th Edition John Kessenich
$ 31.00 $ 45.00 (-31%)

4.3

8 reviews

Opengl Programming Guide The Official Guide To Learning Opengl Version 45 With Spirv 9th Edition John Kessenich instant download after payment.

Publisher: Addison-Wesley
File Extension: EPUB
File size: 20.98 MB
Pages: 976
Author: John Kessenich, Graham Sellers, Dave Shreiner
ISBN: 9780134495491, 0134495497
Language: English
Year: 2016
Edition: 9

Product desciption

Opengl Programming Guide The Official Guide To Learning Opengl Version 45 With Spirv 9th Edition John Kessenich by John Kessenich, Graham Sellers, Dave Shreiner 9780134495491, 0134495497 instant download after payment.

Complete Coverage of OpenGL® 4.5—the Latest Version (Includes 4.5, 4.4, SPIR-V, and Extensions)

 

The latest version of today’s leading worldwide standard for computer graphics, OpenGL 4.5 delivers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and shaders.

 

OpenGL® Programming Guide, Ninth Edition, presents definitive, comprehensive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL Shading Language. It will serve you for as long as you write or maintain OpenGL code.

 

This edition of the best-selling “Red Book” fully integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques. Starting with the fundamentals, its wide-ranging coverage includes drawing, color, pixels, fragments, transformations, textures, framebuffers, light and shadow, and memory techniques for advanced rendering and nongraphical applications. It also offers discussions of all shader stages, including thorough explorations of tessellation, geometric, and compute shaders.

 

New coverage in this edition includes

  • Thorough coverage of OpenGL 4.5 Direct State Access (DSA), which overhauls the OpenGL programming model and how applications access objects
  • Deeper discussions and more examples of shader functionality and GPU processing, reflecting industry trends to move functionality onto graphics processors
  • Demonstrations and examples of key features based on community feedback and suggestions
  • Updated appendixes covering the latest OpenGL libraries, related APIs, functions, variables, formats, and debugging and profiling techniques

Related Products