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Paper Time Machines 1st Edition Suckling Maurice

  • SKU: BELL-57994458
Paper Time Machines 1st Edition Suckling Maurice
$ 31.00 $ 45.00 (-31%)

5.0

40 reviews

Paper Time Machines 1st Edition Suckling Maurice instant download after payment.

Publisher: Boca Raton, FL : Taylor and Francis,
File Extension: PDF
File size: 66.89 MB
Pages: 347
Author: Suckling, Maurice
ISBN: 9781003359265, 9781032416915, 1003359264, 1032416912
Language: English
Year: 2025
Edition: 1

Product desciption

Paper Time Machines 1st Edition Suckling Maurice by Suckling, Maurice 9781003359265, 9781032416915, 1003359264, 1032416912 instant download after payment.

James Dunnigan’s memorable phrase serves as the first part of a title for this book, where it seeks to be applicable not just to analog wargames, but also to board games exploring non-expressly military history, that is, to political, diplomatic, social, economic, or other forms of history. Don’t board games about history, made predominantly out of (layered) paper, permit a kind of time travel powered by our imagination? Paper Time Machines: Critical Game Design and Historical Board Games is for those who consider this a largely rhetorical question; primarily for designers of historical board games, directed in its more practice-focused sections (Parts Two, Three, and Four) toward those just commencing their journeys through time and space and engaged in learning how to deconstruct and to construct paper time machines.
More experienced designers may find something here for them, too, perhaps to refresh themselves or as an aid to instruction to mentees in whatever capacity. But it is also intended for practitioners of all levels of experience to find value in the surrounding historical contexts and theoretical debates pertinent to the creation of and the thinking around the making of historical board games (Parts One and Five). In addition, it is intended that the book might redirect some of the attention of the field of game studies, so preoccupied with digital games, toward this hitherto generally much neglected area of research.
Key Features:
Guides new designers through the process of historical board game design
Encapsulates the observations and insights of numerous notable designers
Deeply researched chapters on the history and current trajectory of the hobby
Chapters on selected critical perspectives on the hobby
Review
The study of gaming is a burgeoning and exciting academic field. However, we have lacked rigorous academic examination of the foundational core of contemporary gaming -- wargaming and historical simulations. Suckling's work in Paper Time Machines

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