logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Parables Of The Posthuman Digital Realities Gaming And The Player Experience Jonathan Boulter Andrew Kopietz

  • SKU: BELL-11075786
Parables Of The Posthuman Digital Realities Gaming And The Player Experience Jonathan Boulter Andrew Kopietz
$ 31.00 $ 45.00 (-31%)

4.3

98 reviews

Parables Of The Posthuman Digital Realities Gaming And The Player Experience Jonathan Boulter Andrew Kopietz instant download after payment.

Publisher: Wayne State University Press
File Extension: PDF
File size: 18.5 MB
Pages: 168
Author: Jonathan Boulter; Andrew Kopietz
ISBN: 9780814334881, 0814334881
Language: English
Year: 2015

Product desciption

Parables Of The Posthuman Digital Realities Gaming And The Player Experience Jonathan Boulter Andrew Kopietz by Jonathan Boulter; Andrew Kopietz 9780814334881, 0814334881 instant download after payment.

In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous entity. While digital gaming and culture has become a popular field of academic study, there has been a lack of sustained philosophical analysis of this direct gaming experience. In Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, author Jonathan Boulter addresses this gap by analyzing video games and the player experience philosophically. Finding points of departure in phenomenology and psychoanalysis, Boulter argues that we need to think seriously about what it means to enter into a relationship with the game machine and to assume (or to have conferred upon you) a machinic, posthuman identity.
Parables of the Posthuman approaches the experience of gaming by asking: What does it mean for the player to enter the machinic "world" of the game? What forms of subjectivity does the game offer to the player? What happens to consciousness itself when one plays? To this end, Boulter analyzes the experience of particular role-playing video games, including Fallout 3, Half-Life 2, BioShock, Crysis 2, and Metal Gear Solid 4. These games both thematize the idea of the posthuman--the games are "about" subjects whose physical and intellectual capacities are extended through machine or other prosthetic means--and also enact an experience of the posthuman for the player, who becomes more than what he was as he plays the game. Boulter concludes by exploring how the game acts as a parable of what the human, or posthuman, may look like in times to come.
Academics with an interest in the intersection of philosophy, psychoanalysis, and popular culture forms and video gamers with an interest in thinking about the implications of gaming will enjoy this volume.

Related Products

The Parables Of Jesus Ilarion

4.0

6 reviews
$45.00 $31.00