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Pervasive Games Theory And Design Experiences On The Boundary Between Life And Play Markus Montola

  • SKU: BELL-5854804
Pervasive Games Theory And Design Experiences On The Boundary Between Life And Play Markus Montola
$ 31.00 $ 45.00 (-31%)

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Pervasive Games Theory And Design Experiences On The Boundary Between Life And Play Markus Montola instant download after payment.

Publisher: CRC Press
File Extension: PDF
File size: 188.32 MB
Pages: 336
Author: Markus Montola, Jaakko Stenros, Annika Waern
ISBN: 9780123748539, 0123748534
Language: English
Year: 2009

Product desciption

Pervasive Games Theory And Design Experiences On The Boundary Between Life And Play Markus Montola by Markus Montola, Jaakko Stenros, Annika Waern 9780123748539, 0123748534 instant download after payment.

Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers need to understand how to use the world as a gamespace-and both the challenges and advantages of doing so.
This book shows how to change the face of play-who plays, when and where they play and what that play means to all involved. The authors explore aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible today and how they are made. For game researchers, it provides a solid theoretical, philosophical and aesthetic understanding of the genre.
Pervasive Games covers everything from theory and design to history and marketing.

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