logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Practical Game Design A Modern And Comprehensive Guide To Video Game Design 2nd Edition Adam Kramarzewski

  • SKU: BELL-51674296
Practical Game Design A Modern And Comprehensive Guide To Video Game Design 2nd Edition Adam Kramarzewski
$ 31.00 $ 45.00 (-31%)

5.0

58 reviews

Practical Game Design A Modern And Comprehensive Guide To Video Game Design 2nd Edition Adam Kramarzewski instant download after payment.

Publisher: Packt Publishing
File Extension: PDF
File size: 18.02 MB
Pages: 423
Author: Adam Kramarzewski, Ennio De Nucci
ISBN: 9781803245157, 1803245158
Language: English
Year: 2023
Edition: 2
Volume: 1

Product desciption

Practical Game Design A Modern And Comprehensive Guide To Video Game Design 2nd Edition Adam Kramarzewski by Adam Kramarzewski, Ennio De Nucci 9781803245157, 1803245158 instant download after payment.

Book Description

If you’re in search of a cutting-edge actionable guide to game design, your quest ends here! Immerse yourself in the fundamentals of game design with expert guidance from veterans with decades of game design experience across a variety of genres and platforms.

The second edition of this book remains dedicated to its original goal of helping you master the fundamentals of game design in a practical manner with the addition of some of the latest trends in game design and a whole lot of fresh, real-world examples from games of the current generation. This update brings a new chapter on games as a service, explaining the evolving role of the game designer and diving deeper into the design of games that are meant to be played forever. From conceptualizing a game idea, you’ll gradually move on to devising a design plan and adapting solutions from existing games, exploring the craft of producing original game mechanics, and eliminating anticipated design risks through testing. You’ll then be introduced to level design, interactive storytelling, user experience and accessibility.

By the end of this game design book, you’ll have learned how to wrap up a game ahead of its release date, work through the challenges of designing free-to-play games and games as a service, and significantly improve their quality through iteration, playtesting, and polishing.

What you will learn

Define the scope and structure of a game project

Conceptualize a game idea and present it to others

Design gameplay systems and communicate them clearly and thoroughly

Build and validate engaging game mechanics

Design successful games as a service and prepare them for live operations

Improve the quality of a game through playtesting and meticulous polishing

Related Products