logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Pro Ios 5 Augmented Reality 1st Edition Kyle Roche

  • SKU: BELL-2500030
Pro Ios 5 Augmented Reality 1st Edition Kyle Roche
$ 31.00 $ 45.00 (-31%)

4.4

22 reviews

Pro Ios 5 Augmented Reality 1st Edition Kyle Roche instant download after payment.

Publisher: Apress
File Extension: PDF
File size: 36.41 MB
Pages: 346
Author: Kyle Roche
ISBN: 9781430239123, 1430239123
Language: English
Year: 2011
Edition: 1

Product desciption

Pro Ios 5 Augmented Reality 1st Edition Kyle Roche by Kyle Roche 9781430239123, 1430239123 instant download after payment.

Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go. Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you'll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress. After reading Pro iOS 5 Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps.   What you’ll learn The differences in hardware sensors, cameras and more between the iPhone 4 and iPhone 4S, iPod touch, iPad and iPad 2 How to use MapKit and integrate it into your app How to play and record sound within an augmented reality app How to use the iPhone or iPad camera and video How to program against the accelerometer and gyroscope to detect movement and the orientation of the iPhone or iPad How to access and use the information from the magnetometer (compass) How to use cocos2D to overlay a heads-up display on the camera view How to integrate facial recognition into your app How to build augmented reality feature-rich enterprise game and Facebook apps Who this book is for This book is for iOS developers familiar with iOS programming, but new to the camera, accelerometer, magnetometer and building augmented reality applications in general. Table of Contents Introduction Hardware Comparisons Location Services iOS Sensors Sound and User Feedback Camera and Video Using cocos2D for AR Building a cocos2D AR Game Third-party AR SDKs Building a Marker-based AR App Using OpenGL Building a Social AR App OpenCV and Facial Recognition Building a Facial-recognition AR App

Related Products