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EbookBell Team
5.0
100 reviewsISBN 10: 1933820217
ISBN 13: 9781933820217
Author: Todd Zaki Warfel
Prototyping is a great way to communicate the intent of a design both clearly and effectively. Prototypes help you to flesh out design ideas, test assumptions, and gather real-time feedback from users. With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team.
Chapter 1: The Value of Prototyping
Prototyping Is Generative
Prototyping-The Power of Show, Tell, and Experience
Prototyping Reduces Misinterpretation
Prototyping Saves Time, Effort, and Money
Prototyping Reduces Waste
Prototyping Provides Real-World Value
Summary
Chapter 2: The Prototyping Process
The Absence of Design Studio
What Does the Prototyping Process Look Like?
Summary
Chapter 3: Five Types of Prototypes
Type 1: Shared Communication
Type 2: Working Through a Design
Type 3: Selling Your Idea Internally
Type 4: Usability Testing
Type 5: Gauging Technical Feasibility and Value
Summary
Chapter 4: Eight Guiding Principles
Principle 1: Understand Your Audience and Intent
Principle 2: Plan a Little-Prototype the Rest
Principle 3: Set Expectations
Principle 4: You Can Sketch
Principle 5: It’s a Prototype-Not the Mona Lisa
Principle 6: If You Can’t Make It, Fake It
Principle 7: Prototype Only What You Need
Principle 8: Reduce Risk-Prototype Early and Often
Summary
Chapter 5: Picking the Right Tool
Influencers
What Tools Are People Using?
What Kinds of Prototypes Are They Making?
Summary
Chapter 6: Paper and Other Analog Methods
Strengths
Weaknesses
Essential Paper Prototyping Kit
Progressive Paper Prototyping
Summary
Chapter 7: PowerPoint and Keynote
Strengths
Weaknesses
Creating Narrative Prototypes with PowerPoint
Creating Interactive Prototypes with PowerPoint
AJAX Effects in PowerPoint
Summary
Chapter 8: Visio
Strengths
Weaknesses
Prototyping with Visio
Additional Resources
Summary
Chapter 9: Fireworks
Strengths
Weaknesses
Prototyping an iPhone Application with Fireworks
Additional Resources
Summary
Chapter 10: Axure RP Pro
Strengths
Weaknesses
Building a Video Web Site Prototype with Axure RP
Additional Resources
Summary
Chapter 11: HTML
Strengths
Weaknesses
Prototyping with HTML
Creating an HTML Prototype
Additional Resources
Summary
Chapter 12: Testing Your Prototype
Common Mistakes
Preparing for a Usability Test
Design Test Scenarios
Test Your Prototype
Record Observations and Feedback
Analyze and Determine Next Steps
A Final Word
Summary
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Tags: Todd Zaki Warfel, Prototyping, Practitioner