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Realtime Visual Effects For Game Programming 1st Edition Changhun Kim

  • SKU: BELL-5143612
Realtime Visual Effects For Game Programming 1st Edition Changhun Kim
$ 31.00 $ 45.00 (-31%)

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Realtime Visual Effects For Game Programming 1st Edition Changhun Kim instant download after payment.

Publisher: Springer-Verlag Singapur
File Extension: PDF
File size: 12.28 MB
Pages: 227
Author: Chang-Hun Kim, Sun-Jeong Kim, Soo-Kyun Kim, Shin-Jin Kang
ISBN: 9789812874863, 9812874860
Language: English
Year: 2015
Edition: 1

Product desciption

Realtime Visual Effects For Game Programming 1st Edition Changhun Kim by Chang-hun Kim, Sun-jeong Kim, Soo-kyun Kim, Shin-jin Kang 9789812874863, 9812874860 instant download after payment.

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of this book can learn not only the theories about the latest VFX techniques, but also the methodology of game programming, step by step. The practical VFX processing techniques introduced in this book will provide very helpful information to game programmers. Due to the lack of instructional books about VFX-related game programming, the demand for knowledge regarding these high-tech VFXs might be very high.

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