Scarred Lands Gazetteer Termana 1st Edition by Sword and Sorcery Studio ISBN 1588461866 9781588461865 by Sword And Sorcery Studio 9781588461865, 1588461866 instant download after payment.
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Product details:
ISBN 10: 1588461866
ISBN 13: 9781588461865
Author: Sword and Sorcery Studio
A "Gazetteer" in the context of a role-playing game (RPG) like Scarred Lands is a detailed geographical and cultural guide to a specific region. It provides lore, locations, non-player characters (NPCs), and adventure hooks for game masters (GMs) to run campaigns.
Scarred Lands Gazetteer Termana 1st Table of contents:
Chapter 1: The History of Termana
- Ancient Origins: Before the Divine War
- The Divine War's Impact on Termana
- Rise and Fall of Empires (e.g., the Charduni Empire, ancient elven kingdoms)
- Post-War Developments and Modern Conflicts
- Legends, Prophecies, and Unanswered Questions
Chapter 2: Religions and Beliefs of Termana
- The Divine and the Redeemed: Termanan Perspectives on the Gods
- Titan Worship and Forbidden Cults
- Unique Spiritual Practices and Indigenous Faiths
- Major Temples, Holy Sites, and Religious Orders
- The Role of Clerics and Priests in Termanan Society
Chapter 3: Nations and Peoples of Termana
- The Chairduni Empire: Dwarven Tyrants and Their Domains
- Society, Military, Economy, Key Settlements
- The Forsaken Elves of Sylavael: Ancient Kingdoms and Their Curses
- Culture, Magic, Political Structure, Major Cities
- The Tepuje Nomads: Horse-Riding Tribes of the Plains
- Lifestyle, Traditions, Relations with Other Factions
- Virduk's Promise: A Land of Strict Order
- Government, Laws, Everyday Life, Notable Cities
- The Iron Steppes Tribes: Savage Raiders and Resilient Survivors
- The Gnome Tribes of the Jungles: Hidden Enclaves and Ancient Secrets
- The Terali (Leopard Folk): Hunter-Gatherers of the Deep Wilds
- Other Significant Cultures and Minor Nations: (e.g., Human City-States, Gnoll Tribes)
Chapter 4: Other Locations of Termana (Geographical and Notable Features)
- The Blood Bayou: A Sweltering, Dangerous Swamp
- Flora, Fauna, Unique Inhabitants, Hidden Ruins
- The Chained Mountains: Home to Monstrous Threats and Hidden Treasures
- The Yellow Jungle (Gamulganjus): Dense, Perilous Wilderness
- The Iron Sands Desert: Arid Wastes and Nomadic Routes
- The Isle of the Dead: A Necrotic Stain on the Land
- The Thunderspike Mountains / Titansforge Mountains: Peaks Scarred by Divine War
- The Eternal Isle: A Place of Mystery or Ancient Power
- Silverisle: Home to the Sisters of the Sun (Madriel's Paladins)
- The Gray Isle: (If distinct from Isle of the Dead)
- Specific Dungeons, Ruins, and Wilderness Encounters
Chapter 5: Forces and Factions of Termana
- Major Political Powers and Their Goals
- Notorious Criminal Organizations and Guilds
- Ancient Orders and Secret Societies
- Military Strengths and Strategies of Each Faction
- Conflicts and Alliances: Hotspots for Adventure
Chapter 6: Flora, Fauna, and Monstrous Inhabitants
- Unique Plants and Fungi of Termana (including alchemical uses)
- Beasts of the Jungles, Deserts, and Mountains
- New Monsters and Race Variants Specific to Termana
- Powerful Threats: Epic Monsters and Villains
Chapter 7: Adventuring in Termana
- Common Adventure Hooks and Campaign Ideas
- Regional Dangers and Challenges
- Quests for Exploration, Discovery, and Intrigue
- Dealing with the Political Landscape
- Campaign Arcs and Long-Term Goals
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Tags: Sword and Sorcery Studio, Scarred, Gazetteer