SWAT 4 Prima Official Game Guide 1st Edition by David Knight ISBN 0761539824 9780761539827 by David Knight 0761539824 instant download after payment.
SWAT 4 Prima Official Game Guide 1st Edition by David Knight - Ebook PDF Instant Download/Delivery: 0761539824, 9780761539827
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Product details:
ISBN 10: 0761539824
ISBN 13: 9780761539827
Author: David Knight
·Step by step guide to maximize your mission scores
·Full weapon and tactical aid stats
·Suspect & Hostage details for every mission
·Multiplayer tactical tips and maps
·Official info on suspect AI and the new ballistics system
SWAT 4 Prima Official Game Guide 1st Table of contents:
I. Introduction
- Welcome to SWAT 4
- About This Guide
- Basic Training and Controls Overview
- Understanding the SWAT Mindset
II. Core Gameplay Mechanics
- The Rules of Engagement:
- Use of Force Continuum
- Threat Assessment
- Surrender Procedures
- Non-lethal vs. Lethal Engagement
- Team Commands and AI:
- Issuing Orders (Move, Stack Up, Breach, Clear, etc.)
- Controlling Red and Blue Teams
- Understanding AI Behavior and Limitations
- Advanced Team Tactics
- Tactical Movement and Positioning:
- Piecemealing and Room Clearing Techniques
- Cover and Concealment
- Door Management (Breaching, Kicking, Wedging)
- Listening Through Doors
- SWAT Interface and HUD Explained:
- Team Status and Health Indicators
- Threat Indicator
- Equipment Selection
- Command Wheel Navigation
III. Equipment and Loadouts
- Lethal Weapons:
- Assault Rifles (M4, AK-47, G36K, etc.)
- Submachine Guns (MP5, UMP45, etc.)
- Shotguns (M1014, Nova, etc.)
- Pistols (M1911, Glock 17, etc.)
- Weapon Attachments (Suppressors, Optics, Lasers)
- Ammunition Types and Their Effects
- Less-Lethal Weapons:
- Pepper-Ball Launcher
- Taser
- Beanbag Shotgun
- Grenade Launcher (Flashbang, Stinger)
- CS Gas
- Chemical Light Sticks
- Tactical Equipment:
- Optiwand (Door Camera)
- C2 Charge (Breaching Explosive)
- Door Wedges
- Light Sticks / Chemlights
- Flashlights
- Body Armor Types (Heavy vs. Light)
- Helmet Camera
- Mirror Gun
IV. Mission Walkthroughs (Single Player Campaign)
- General Walkthrough Principles:
- Pre-Mission Planning and Intel Gathering
- Optimal Loadouts for Each Mission Type
- Prioritizing Objectives (Secure Suspects, Rescue Hostages, Collect Evidence)
- Maintaining Team Cohesion
- Scoring System and Rank Achievement
- Mission-Specific Strategies (Each mission gets its own dedicated section):
- The Fairfax Residence (Tutorial/Early Mission)
- A-Bomb Nightclub
- Food Wall Restaurant
- Qwik Fuel Gas Station
- DuPlessis Private Club
- Victory Imports Auto Center
- Northwestern Bank
- Red Library Offices
- St. Michael's Medical Center
- Children of Taronne Tenement
- Brewer's Casino
- Steele Manor
- The Old Granite Hotel
- Foley's Deli (Stetchkov Syndicate expansion)
- Department of Agriculture (Stetchkov Syndicate expansion)
- Fairfax Sanitation (Stetchkov Syndicate expansion)
- ... and so on for all main game and expansion missions ...
- Each mission section would include:
- Mission Briefing Summary
- Key Objectives and Challenges
- Recommended Loadouts
- Detailed Tactical Maps (with enemy/hostage positions, entry points, objective markers)
- Step-by-Step Room Clearing Strategies
- Tips for Handling Specific Threats (Snipers, Booby Traps, Heavily Armed Suspects)
- Securing Evidence and Reporting Status
V. Suspects and Civilians
- Suspect Behavior Patterns:
- Aggressive vs. Defensive Suspects
- Surrender Mechanics and Compliance
- Hostage Takers and Their Tactics
- Armed vs. Unarmed Suspects
- Civilian Management:
- Locating and Securing Civilians
- Preventing Civilian Casualties
- Handling Non-Compliant Civilians
VI. Multiplayer Strategies
- Game Modes Explained:
- Barricaded Suspects
- VIP Escort
- Rapid Deployment
- Smash & Grab
- Co-op Mode Strategies
- Team Roles and Coordination:
- Assigning Roles (Point Man, Breacher, Support, Sniper)
- Effective Communication (Voice Chat, Text Commands)
- Advanced Team Movement and Flanking
- Map-Specific Multiplayer Tactics:
- Breakdowns of advantageous positions, common choke points, and flanking routes on each multiplayer map.
VII. Secrets, Unlockables, and Cheats (if applicable)
- Unlockable Content (e.g., bonus missions, character skins if any)
- Easter Eggs and Hidden Details
- Developer Console Commands (if available and relevant to a guide)
- Known Glitches or Exploits (if useful for gameplay)
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Tags: David Knight, SWAT, Prima