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Sword and Sorcery The Book of Eldritch Might III The Nexus 1st Edition by Monte Cook ISBN 158846105X 9781588461056

  • SKU: BELL-2191556
Sword and Sorcery The Book of Eldritch Might III The Nexus 1st Edition by Monte Cook ISBN 158846105X 9781588461056
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Sword and Sorcery The Book of Eldritch Might III The Nexus 1st Edition by Monte Cook ISBN 158846105X 9781588461056 instant download after payment.

Publisher: White Wolf Publishing
File Extension: PDF
File size: 6.39 MB
Pages: 98
Author: Monte Cook
ISBN: 9781588461056, 158846105X
Language: English
Year: 2003

Product desciption

Sword and Sorcery The Book of Eldritch Might III The Nexus 1st Edition by Monte Cook ISBN 158846105X 9781588461056 by Monte Cook 9781588461056, 158846105X instant download after payment.

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Product details:

ISBN 10: 158846105X 
ISBN 13: 9781588461056
Author: Monte Cook

"Sword & Sorcery - The Book of Eldritch Might III: The Nexus" (often simply "The Book of Eldritch Might III: The Nexus") is a d20 System supplement by Monte Cook's Malhavoc Press. It focuses on unique magical locales and new arcane options

Sword and Sorcery The Book of Eldritch Might III The Nexus 1st Table of contents:

Chapter 1: The Nexus Itself

  • Description of the Nexus: A Hub of Arcane Power
  • Features and Characteristics of the Nexus Locale
  • Key NPCs and Organizations within the Nexus
  • Adventure Hooks and Plot Ideas centered on the Nexus
  • New Rules for Arcane Travel and Scrying via the Nexus

Chapter 2: Arcane Locales (This chapter would detail several distinct magical locations, each with its own unique properties, challenges, and opportunities for adventure. Each locale would likely be a significant sub-section within this chapter.)

  • The Bastion of D'Stradi: (Likely a fortress where a demonic invasion was halted, focusing on battle-oriented magic)
    • Description of the Locale
    • Key Features and Hazards
    • Inhabitants and Adversaries (e.g., specialized demons)
    • Adventure Hooks
    • Associated Feats, Spells, and Magic Items (battle-focused)
  • The Pool of Glenmasis: (Described as a magical sanctuary, a quiet woodland where travelers from across planes trade low-level magic)
    • Description of the Locale
    • Key Features and Hazards (e.g., anti-damage properties)
    • Inhabitants (e.g., fey, planar travelers)
    • Adventure Hooks
    • Associated Feats, Spells, and Magic Items (subtle magic, fae items, familiar enhancements, animate tattoos)
  • The City in the Storm: (A city perpetually within a magical storm, likely dealing with weather and familial magic)
    • Description of the Locale
    • Key Features and Hazards (e.g., weather effects)
    • Inhabitants and Culture
    • Adventure Hooks
    • Associated Feats, Spells, and Magic Items (weather magic, unique family traditions)
  • Vabrin's Forge: (A site focused on intelligent magic items and their creation)
    • Description of the Locale
    • Key Features and Hazards
    • Inhabitants (e.g., artificers, smiths)
    • Adventure Hooks
    • Associated Feats, Spells, and Magic Items (intelligent item creation, items with self-animation, speech)
  • The Tower of the Starlight Mage: (A powerful elven city built around a magical castle, focusing on starlight magic)
    • Description of the Locale
    • Key Features and Hazards
    • Inhabitants (e.g., elves, earth genies)
    • Adventure Hooks
    • New Prestige Class: The Starlight Mage
    • Associated Feats, Spells, and Magic Items (starlight magic, dream-inhaling rules)
  • (Other locales, if present, would follow a similar structure)

Chapter 3: New Arcane Options (General) (This chapter would compile new d20 rules elements that can be used independently of the specific locales, though some may have thematic ties.)

  • New Feats: (Including "eldritch" feats that modify spells without using higher slots)
  • New Spells: (A large collection of new arcane spells, potentially for various spellcasting classes)
  • New Magic Items: (Wondrous items, weapons, armor, possibly unique concepts like magic poisons or magical vehicles)
  • New Monsters / Creatures: (Often creatures tied to the locales, or new templates)

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Tags: Monte Cook, Sword, Sorcery

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