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The Android Game Developers Handbook 1st Edition Avisekhar Roy

  • SKU: BELL-7258168
The Android Game Developers Handbook 1st Edition Avisekhar Roy
$ 31.00 $ 45.00 (-31%)

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The Android Game Developers Handbook 1st Edition Avisekhar Roy instant download after payment.

Publisher: Packt Publishing
File Extension: PDF
File size: 4.15 MB
Pages: 368
Author: Avisekhar Roy
ISBN: 9781785885860, 1785885863
Language: English
Year: 2016
Edition: 1

Product desciption

The Android Game Developers Handbook 1st Edition Avisekhar Roy by Avisekhar Roy 9781785885860, 1785885863 instant download after payment.

Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior.
You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose.
You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games.
Want to program a different way? Inside you’ll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it’s one the market!

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