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The Game Masters Book Of Random Encounters 500 Customizable Maps Tables And Story Hooks To Create 5th Edition Adventures On Demand 1st Edition Jeff Ashworth

  • SKU: BELL-48180732
The Game Masters Book Of Random Encounters 500 Customizable Maps Tables And Story Hooks To Create 5th Edition Adventures On Demand 1st Edition Jeff Ashworth
$ 31.00 $ 45.00 (-31%)

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The Game Masters Book Of Random Encounters 500 Customizable Maps Tables And Story Hooks To Create 5th Edition Adventures On Demand 1st Edition Jeff Ashworth instant download after payment.

Publisher: Media Lab Books
File Extension: PDF
File size: 70.39 MB
Pages: 256
Author: Jeff Ashworth
ISBN: 9781948174374, 1948174375
Language: English
Year: 2020
Edition: 1
Volume: 1

Product desciption

The Game Masters Book Of Random Encounters 500 Customizable Maps Tables And Story Hooks To Create 5th Edition Adventures On Demand 1st Edition Jeff Ashworth by Jeff Ashworth 9781948174374, 1948174375 instant download after payment.

In a game packed with infinite possibilities, what are GMs to do when their players choose what they have not prepared?

As
every GM knows, no matter how many story hooks, maps or NPCs you
painstakingly create during session prep, your best-laid plans are often
foiled by your players' whims, extreme skill check successes (or
critical fails) or their playful refusal to stay on task.

The Game Master's Book of Random Encounters
provides an unbeatable solution. This massive tome is divided into
location categories, each of which can stand alone as a small stop as
part of a larger campaign.
"Taverns, Inns, Shops & Guild Halls" section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location,
allowing for each location in the book to be augmented and populated on
the fly while still ensuring memorable moments for all players. Each
map is presented at scale on grid, enabling GMs to determine exactly
where all of the characters are in relation to one another and anyone
(or anything) else in the space, critical information should any combat
or other movement-based action occur.

Perhaps more useful than its nearly 100
maps, the book's one-shot generator features all the story hooks
necessary for GMs to use these maps as part of an interconnected and
contained adventure. Featuring
eight
unique campaign drivers that lead players through several of the book's
provided maps, the random tables associated with each stage in the
adventure allow for nearly three million different outcomes.

The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker
for establishing connections among your PCs so you can weave together a
disparate group of adventurers with just a few dice rolls.

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