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The Gamification Of Work Uses Of Games In Workplaces Emmanuelle Savignac

  • SKU: BELL-6755470
The Gamification Of Work Uses Of Games In Workplaces Emmanuelle Savignac
$ 31.00 $ 45.00 (-31%)

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The Gamification Of Work Uses Of Games In Workplaces Emmanuelle Savignac instant download after payment.

Publisher: John Wiley & Sons, Incorporated
File Extension: PDF
File size: 2.61 MB
Pages: 203
Author: Emmanuelle Savignac
ISBN: 9781119384540, 9781119384564, 9781786301239, 1119384540, 1119384567, 1786301237
Language: English
Year: 2017

Product desciption

The Gamification Of Work Uses Of Games In Workplaces Emmanuelle Savignac by Emmanuelle Savignac 9781119384540, 9781119384564, 9781786301239, 1119384540, 1119384567, 1786301237 instant download after payment.

Despite the traditional opposition between play and work, games and their structure are increasingly used in workplaces. This phenomenon of using game elements or mechanisms in other contexts than games is named "gamification". In workplaces, the gamification is supposed to abolish the separation between work and leisure or between constraint and pleasure. This book reviews a century of game theories in the social sciences and analyzes the uses of games in workplaces. We critically question the explicit functions (learning, experimentation...) which are supposed to be conveyed by games. Finally, we show that game, understood as a structure, could have efficient social functions in the workplace. 

Abstract: Despite the traditional opposition between play and work, games and their structure are increasingly used in workplaces. This phenomenon of using game elements or mechanisms in other contexts than games is named gamification .

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