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The Maths Fix An Education Blueprint For The Ai Age Conrad Wolfram

  • SKU: BELL-23947604
The Maths Fix An Education Blueprint For The Ai Age Conrad Wolfram
$ 31.00 $ 45.00 (-31%)

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The Maths Fix An Education Blueprint For The Ai Age Conrad Wolfram instant download after payment.

Publisher: Wolfram Media
File Extension: PDF
File size: 10.53 MB
Pages: 320
Author: Conrad Wolfram
ISBN: 9781579550295, 1579550290
Language: English
Year: 2020

Product desciption

The Maths Fix An Education Blueprint For The Ai Age Conrad Wolfram by Conrad Wolfram 9781579550295, 1579550290 instant download after payment.

Why are we all taught maths for years of our lives? Does it really empower everyone? Or fail most and disenfranchise many? Is it crucial for the AI age or an obsolete rite of passage?
The Math(s) Fix: An Education Blueprint for the AI Age is a groundbreaking book that exposes why maths education is in crisis worldwide and how the only fix is a fundamentally new mainstream subject. It argues that today's maths education is not working to elevate society with modern computation, data science and AI. Instead, students are subjugated to compete with what computers do best, and lose.
This is the only book to explain why being bad at maths may be as much the subject's fault as the learner's: how a stuck educational ecosystem has students, parents, teachers, schools, employers and policymakers running in the wrong direction to catch up with real-world requirements. But it goes further too, for the first time setting out a completely alternative vision for a core computational school subject to fix the problem and seed more general reformation of education for the AI age.

Contents

Preface

Part I: The Problem
· Maths v. Maths
· Why Should Everyone Learn Maths?
· Maths and Computation in Today's World
· The 4-Step Maths/Computational Thinking Process
· Hand Calculating: Not the Essence of Maths

Part II: The Fix
· "Thinking" Outcomes
· Defining the Core Computational Subject
· New Subject, New Pedagogy?
· What to Deliver? How to Build It?

Part III: Achieving Change
Objections to Computer-Based Core Computational Learning
· Roadmap for Change
· The Beginning of the Story
· Is Computation for Everything?
· What's Surprised Me on This Journey So Far
· Call to Action

Appendices

Index

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