logo

EbookBell.com

Most ebook files are in PDF format, so you can easily read them using various software such as Foxit Reader or directly on the Google Chrome browser.
Some ebook files are released by publishers in other formats such as .awz, .mobi, .epub, .fb2, etc. You may need to install specific software to read these formats on mobile/PC, such as Calibre.

Please read the tutorial at this link:  https://ebookbell.com/faq 


We offer FREE conversion to the popular formats you request; however, this may take some time. Therefore, right after payment, please email us, and we will try to provide the service as quickly as possible.


For some exceptional file formats or broken links (if any), please refrain from opening any disputes. Instead, email us first, and we will try to assist within a maximum of 6 hours.

EbookBell Team

Understanding Digital Games 1st Edition Jason Rutter Jo Bryce Editors

  • SKU: BELL-1396812
Understanding Digital Games 1st Edition Jason Rutter Jo Bryce Editors
$ 31.00 $ 45.00 (-31%)

4.8

14 reviews

Understanding Digital Games 1st Edition Jason Rutter Jo Bryce Editors instant download after payment.

Publisher: Sage
File Extension: PDF
File size: 1.98 MB
Pages: 249
Author: Jason Rutter; Jo Bryce (Editors)
Language: English
Year: 2006
Edition: 1

Product desciption

Understanding Digital Games 1st Edition Jason Rutter Jo Bryce Editors by Jason Rutter; Jo Bryce (editors) instant download after payment.

There are an increasing number of courses on digital games and gaming, following the rise in the popularity of games themselves. Amongst these practical courses, there are now theoretical courses appearing on gaming on media, film and cultural studies degree programmes.

The aim of this book is to satisfy the need for a single accessible textbook which offers a broad introductions to the range of literatures and approaches currently contributing to digital game research.

Each of the chapters will outline key theoretical perspectives, theorists and literatures to demonstrate their relevance to, and use in, the study of digital games.

Jason Rutter is a Research Fellow at the Manchester Institute for Innovation Research (MIoIR) where he works primarily in the areas of leisure technologies (especially digital gaming) as well as counterfeiting and piracy of digital content.

Jo Bryce is a senior lecturer in Psychology at the University of Central
Lancashire. She has extensive research experience on the psychological
and social aspects of information communications technologies (ICTs),
including mobile devices, the Internet and computer gaming.

Related Products