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Unity Ios Game Development Develop Ios Games From Concept To Cash Flow Using Unity Beginners Guide Gregory Pierce

  • SKU: BELL-2581592
Unity Ios Game Development Develop Ios Games From Concept To Cash Flow Using Unity Beginners Guide Gregory Pierce
$ 31.00 $ 45.00 (-31%)

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Unity Ios Game Development Develop Ios Games From Concept To Cash Flow Using Unity Beginners Guide Gregory Pierce instant download after payment.

Publisher: Packt Publishing
File Extension: PDF
File size: 15.59 MB
Pages: 314
Author: Gregory Pierce
ISBN: 9781849690409, 1849690405
Language: English
Year: 2012

Product desciption

Unity Ios Game Development Develop Ios Games From Concept To Cash Flow Using Unity Beginners Guide Gregory Pierce by Gregory Pierce 9781849690409, 1849690405 instant download after payment.

Develop iOS games from concept to cash flow using Unity.

  • Dive straight into game development with no previous Unity or iOS experience
  • Work through the entire lifecycle of developing games for iOS
  • Add multiplayer, input controls, debugging, in app and micro payments to your game
  • Implement the different business models that will enable you to make money on iOS games

In Detail

Would you like to create money making games for iOS? If so, Unity iOS Game Development Beginners Guideis for you. It will guide you through the entire creative process of designing a game through to making money from it.

This book will teach you the secrets of building and monetizing games for the iOS platform using the latest version of Unity. The book is linear and progressive so every chapter builds upon the knowledge of the last. You will learn Unity and the iOS basics necessary to get started. You will design a game for the iOS. You will build that game feature by feature. Finally you will publish your game and add the features that will enable your game to generate revenue.

You have never built anything using Unity or iOS so we will begin with the basics. We will then move onto the basic features of a game: scenes, AI, characters, accelerometer, and input methods. Once you have mastered this we will begin the creation of our game - a 3rd person perspective dungeon crawler game inspired by the arcade game called Gauntlet. You will bring AAA quality to the game by adding co-op multiplayer so that your friends can join in and participate in the game. You will also add occlusion culling and beastmap lighting. Next you will integrate the game with some 3rd party services for advertisements, micro transactions, and in app purchasing. You will also integrate with Game Center. Finally you will publish your game for the entire world to see.

What you will learn from this book

  • Create an AppStore account.
  • Core Unity from the iOS developer's perspective.
  • Scripting using C#.
  • Handling common iOS sensors inclu

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