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Unreal Engine 5 Shaders And Effects Cookbook Second Edition 2 Converted Brais Brenlla Ramos

  • SKU: BELL-53979874
Unreal Engine 5 Shaders And Effects Cookbook Second Edition 2 Converted Brais Brenlla Ramos
$ 31.00 $ 45.00 (-31%)

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Unreal Engine 5 Shaders And Effects Cookbook Second Edition 2 Converted Brais Brenlla Ramos instant download after payment.

Publisher: Packt Publishing
File Extension: PDF
File size: 40.6 MB
Author: Brais Brenlla Ramos
ISBN: 9781837633081, 1837633088
Language: English
Year: 2023
Edition: 2 / converted

Product desciption

Unreal Engine 5 Shaders And Effects Cookbook Second Edition 2 Converted Brais Brenlla Ramos by Brais Brenlla Ramos 9781837633081, 1837633088 instant download after payment.

Advance your game development skills and master the art of crafting intricate and visually stunning materials using Unreal Engine 5's powerful Material Editor

Key Features

Create spectacular visual effects for use in both games and virtual productions

Design efficient shaders for any real-time platform without sacrificing realism

Leverage Unreal Engine’s rendering pipeline and the innards of the material graph

Book Description

Unreal Engine is here to stay! Since the launch of the first edition of this book, based on the Unreal Engine 5 technology, real-time rendering has only grown in popularity. The demand for expertise in this area has grown exponentially across various fields over the last few years, and Unreal Engine 5 builds upon that foundation and continues to push the boundaries of what is achievable in an interactive format.

Against this backdrop, the second edition of this book takes a leap forward and explores the new opportunities offered by the latest version of the engine, including Lumen, ray tracing, and Nanite. The book also revisits previously covered techniques and updates them to current standards, shining new light on topics such as the PBR workflow and the different lighting solutions that were present in the first edition. Throughout the chapters, you’ll be able to focus on two key principles that you need to consider when dealing with real-time graphics: optimization and efficiency.

By the end of this book, you’ll have explored the many rendering possibilities that Unreal Engine 5 has to offer to become the master of your own creations!

What you will learn

Leverage the capabilities of Lumen and Nanite to create breathtaking experiences

Attain proficiency in the rendering pipeline of Unreal Engine to develop real-time graphics

Utilize the physically based rendering pipeline to achieve photorealistic rendering across multiple scenes

Explore the Material Editor to build complex materials and textures and achieve a high level of

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