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EbookBell Team
4.1
10 reviewsISBN 10: 1588462773
ISBN 13: 9781588462770
Author: White Wolf Publishing
Chapter One: A Place in Time
The Embrace and Unlife
Physiognomy of the Dead
The War of Princes
Social Distinctions (Fledglings, Neonates, Elders, etc.)
Enemies and Mysteries (Hunters, Werewolves, Witches, etc.)
The Lexicon (Glossary of terms)
Chapter Two: Clans and Bloodlines
This chapter details the various vampire clans, often separated into "High" and "Low" clans, and their unique Disciplines and history in the Dark Ages.
For each clan (e.g., Ventrue, Lasombra, Tzimisce, Cappadocian, Brujah, etc.), you'll find:
Clan History
Disciplines
Weaknesses
Archetypes
It also includes a section on the various bloodlines that branched off from the main clans.
Chapter Three: The Roads
This chapter outlines the different moral and philosophical "Roads" that vampires follow to keep their inner Beast at bay, serving as a replacement for the modern game's Humanity stat.
For each Road (e.g., The Road of Heaven, The Road of the Beast, The Road of Kings), you'll find:
Philosophy and Ethics
Sins against the Road
Road Features and Aura
Virtues
Chapter Four: Character Creation
A step-by-step guide to creating a character, including:
Character Concept
Attributes (Physical, Social, Mental)
Abilities (Talents, Skills, Knowledges)
Backgrounds
Disciplines
Virtues and Road Score
Finishing Touches
Chapter Five: Disciplines
A comprehensive list of all the vampiric powers (Disciplines) available in the game, with descriptions of each level of power.
This includes common Disciplines like Celerity, Potence, and Fortitude, as well as unique Disciplines for specific clans.
It also covers Blood Sorcery (Thaumaturgy) and Necromancy.
Chapter Six: Rules
The core rules of the game, explaining:
Rolling Dice and Dice Pools
Difficulties and Successes
Botches and Failures
Actions and Combat
Feats and Willpower
Health and Injury
Chapter Seven: The Dark Medieval World (Storyteller Section)
This section is for the game's narrator (the Storyteller) and provides in-depth information about the setting of 12th or 13th century Europe.
It includes information on:
The political landscape
The Church and the Inquisition
Mortal society (Nobility, Clergy, Peasantry)
Other supernatural creatures (Werewolves, Mages, etc.)
Guidance on running a chronicle and telling a story.
Tags: White Wolf Publishing, Vampire, Dark